Creature — Kithkin Wizard (2/3)
Flying
, Sacrifice Kithkin Spellduster: Destroy target enchantment.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Human Knight (2/2)
When Knight-Captain of Eos enters the battlefield, create two 1/1 white Soldier creature tokens.
, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.
Creature — Kor Rebel (2/2)
, Sacrifice Lawbringer: Exile target red creature.
Creature — Human Knight (4/4)
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.
Creature — Lady of Proper Etiquette (3/1)
Flying, first strike
At the beginning of each other player's upkeep, you may compliment that player on their game play. If you don't, sacrifice Miss Demeanor.
Legendary Creature — Phyrexian Horror (4/4)
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak, Glory Dominus. ( can be paid with either or 2 life.)
Creature — Fungus (2/4)
At the beginning of your upkeep, put a spore counter on Pallid Mycoderm.
Remove three spore counters from Pallid Mycoderm: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn.
Creature — Human (1/1)
At the beginning of your upkeep, sacrifice Peacekeeper unless you pay .
Creatures can't attack.
Creature — Human Cleric (1/3)
Protection from black
, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.
Legendary Creature — Rabbit Wizard (2/5)
Whenever another nontoken creature enters the battlefield under your control, if it wasn't cast, create a token that's a copy of that creature, except it's a 0/1 white Illusion.
, Sacrifice five Illusions: Exile target nonland permanent.
Creature — Sliver (3/3)
All Sliver creatures have flying.
All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
Legendary Creature — Human Archer (3/3)
Reach (This creature can block creatures with flying.)
Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
Creature — Angel (3/3)
Flying
Delirium — Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Creature — Human Cleric // Sorcery (2/3)
Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn.
Deadly Vanity
Choose a creature or planeswalker, then destroy all other creatures and planeswalkers.
Creature — Angel Soldier // Creature — Phyrexian Angel (2/2)
Flying
: Transform Seraph of New Capenna. Activate only as a sorcery. ( can be paid with either or 2 life.)
Seraph of New Phyrexia
Flying
Whenever Seraph of New Phyrexia attacks, you may sacrifice another creature or artifact. If you do, Seraph of New Phyrexia gets +2/+1 until end of turn.
Creature — Spirit (5/5)
Defender (This creature can't attack.)
Flying
When Stoic Ephemera blocks, sacrifice it at end of combat.
Creature — Dragon (5/5)
Flying
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)
Creature — Human Soldier (1/3)
, : Put a trap counter on target land you control.
Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.
Creature — Griffin (2/2)
Flying
Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell.
Creature — Wall (0/7)
Defender (This creature can't attack.)
At end of combat, exile all creatures blocked by Wall of Nets.
When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control.
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