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Cards similar to Mitotic Manipulation (400)

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Ransack

Ransack

Sorcery

Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.

1.3 /10
$0.17
Break Out

Break Out

Sorcery

Look at the top six cards of your library. You may reveal a creature card from among them. If that card has mana value 2 or less, you may put it onto the battlefield and it gains haste until end of turn. If you didn't put the revealed card onto the battlefield this way, put it into your hand. Put the rest on the bottom of your library in a random order.

2.8 /10
$0.20
Diabolic Vision

Diabolic Vision

Sorcery

Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.

6.2 /10
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Expressive Iteration

Expressive Iteration

Sorcery

Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.

9.6 /10
$1.28
Glimpse the Future

Glimpse the Future

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

1.9 /10
$0.03
Peregrination

Peregrination

Sorcery

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

5.3 /10
$0.11
Petals of Insight

Petals of Insight

Sorcery — Arcane

Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.

3.3 /10
$0.08
Snowborn Simulacra

Snowborn Simulacra

Sorcery

Conjure a duplicate of each of X target nontoken permanents into your hand. Those cards perpetually gain "You may spend mana as though it were mana of any color to cast this spell." If X is 5 or more, you may put one of them from your hand onto the battlefield.

10 /10
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Strategic Planning

Strategic Planning

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

8.2 /10
$0.01
Surging Dementia

Surging Dementia

Sorcery

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)
Target player discards a card.

0.2 /10
$0.10
Dream Cache

Dream Cache

Sorcery

Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.

7.6 /10
$0.19
Feral Encounter

Feral Encounter

Sorcery

Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.

6.1 /10
$0.10
Nagging Thoughts

Nagging Thoughts

Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

3.9 /10
$0.04
Sealed Fate

Sealed Fate

Sorcery

Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.

1.4 /10
$0.15
Stomping Slabs

Stomping Slabs

Sorcery

Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to any target.

0.6 /10
$0.15
You Meet in a Tavern

You Meet in a Tavern

Sorcery

Choose one —
• Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
• Start a Brawl — Creatures you control get +2/+2 until end of turn.

6.1 /10
$0.05
Amass the Components

Amass the Components

Sorcery

Draw three cards, then put a card from your hand on the bottom of your library.

4.8 /10
$0.05
Bounty of Skemfar

Bounty of Skemfar

Sorcery

Reveal the top six cards of your library. You may put a land card from among them onto the battlefield tapped and an Elf card from among them into your hand. Put the rest on the bottom of your library in a random order.

7.7 /10
$0.28
Collected Company

Collected Company

Instant

Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

5.9 /10
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Fathom Trawl

Fathom Trawl

Sorcery

Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.

2 /10
$0.28
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