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Cards similar to Mogg Toady (400)

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Burning Sun Cavalry

Burning Sun Cavalry

Creature — Human Knight (2/2)

Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn.

2.2 /10
$0.01
Dwarven ForgeChanter

Dwarven Forge-Chanter

Creature — Dwarf Wizard (1/3)

Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

5.3 /10
$0.03
Earthshaker Khenra

Earthshaker Khenra

Creature — Jackal Warrior (2/1)

Haste
When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)

3.7 /10
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Falkenrath Perforator

Falkenrath Perforator

Creature — Vampire (2/1)

Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player.

4.2 /10
$0.03
Goblin Sappers

Goblin Sappers

Creature — Goblin (1/1)

, : Target creature you control can't be blocked this turn. Destroy it and Goblin Sappers at end of combat.
, : Target creature you control can't be blocked this turn. Destroy it at end of combat.

0.8 /10
$0.11
Hinterland Hermit  Hinterland Scourge

Hinterland Hermit // Hinterland Scourge

Creature — Human Werewolf // Creature — Werewolf (2/1)

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

Hinterland Scourge

Hinterland Scourge must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

2.2 /10
$0.08
Hobblefiend

Hobblefiend

Creature — Devil (2/1)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
, Sacrifice another creature: Put a +1/+1 counter on Hobblefiend.

6 /10
$0.10
Inti Seneschal of the Sun

Inti, Seneschal of the Sun

Legendary Creature — Human Knight (2/2)

Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.

7.9 /10
$2.71
Invasion of Mercadia  Kyren Flamewright

Invasion of Mercadia // Kyren Flamewright

Battle — Siege // Creature — Goblin Spellshaper (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards.

Kyren Flamewright

, , Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get +1/+0 and gain haste until end of turn.

6.3 /10
$0.08
Ironclaw Orcs

Ironclaw Orcs

Creature — Orc (2/2)

Ironclaw Orcs can't block creatures with power 2 or greater.

0.3 /10
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Keeper of the Flame

Keeper of the Flame

Creature — Human Wizard (1/2)

, : Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to that player.

0.5 /10
$0.26
Kessig Forgemaster  Flameheart Werewolf

Kessig Forgemaster // Flameheart Werewolf

Creature — Human Shaman Werewolf // Creature — Werewolf (2/1)

Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature.
At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster.

Flameheart Werewolf

Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf.

4.7 /10
$0.14
Lightning Mare

Lightning Mare

Creature — Elemental Horse (3/1)

This spell can't be countered.
Lightning Mare can't be blocked by blue creatures.
: Lightning Mare gets +1/+0 until end of turn.

3.9 /10
$0.07
Managorger Phoenix

Managorger Phoenix

Creature — Phoenix (2/2)

Flying
Managorger Phoenix can't block.
Whenever you cast a spell, if Managorger Phoenix is in your graveyard, put a flame counter on Managorger Phoenix for each in that spell's mana cost. If Managorger Phoenix has five or more flame counters on it, return it to the battlefield and it perpetually gets +1/+1.

10 /10
--
Mogg Flunkies

Mogg Flunkies

Creature — Goblin (3/3)

Mogg Flunkies can't attack or block alone.

3 /10
$0.03
Orcish Hellraiser

Orcish Hellraiser

Creature — Orc Warrior (3/2)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Orcish Hellraiser dies, it deals 2 damage to target player or planeswalker.

2.1 /10
$0.04
Plargg Dean of Chaos  Augusta Dean of Order

Plargg, Dean of Chaos // Augusta, Dean of Order

Legendary Creature — Orc Shaman // Legendary Creature — Huma (2/2)

, Discard a card: Draw a card.
, : Reveal cards from the top of your library until you reveal a nonlegendary, nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.

Augusta, Dean of Order

Other tapped creatures you control get +1/+0.
Other untapped creatures you control get +0/+1.
Whenever you attack, untap each creature you control, then tap any number of creatures you control.

7.3 /10
$0.15
Reckless Cohort

Reckless Cohort

Creature — Human Warrior Ally (2/2)

Reckless Cohort attacks each combat if able unless you control another Ally.

1.1 /10
$0.01
Resilient Roadrunner

Resilient Roadrunner

Creature — Bird (2/2)

Haste, protection from Coyotes
: Resilient Roadrunner can't be blocked this turn except by creatures with haste.

0.8 /10
$0.04
Sardian Avenger

Sardian Avenger

Creature — Goblin Warrior (1/1)

First strike, trample
Whenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.

8.3 /10
$2.33
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