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Cards similar to Probe (400)

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Vivisection

Vivisection

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Draw three cards.

4.6 /10
$0.04
Coastal Discovery

Coastal Discovery

Sorcery

Draw two cards.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

3.5 /10
$0.07
Compelling Argument

Compelling Argument

Sorcery

Target player mills five cards.
Cycling (, Discard this card: Draw a card.)

4.9 /10
$0.16
Concentrate

Concentrate

Sorcery

Draw three cards.

6.7 /10
$0.23
Davriels Shadowfugue

Davriel's Shadowfugue

Sorcery

Target player discards two cards and loses 2 life.

2.9 /10
$0.03
Days Undoing

Day's Undoing

Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

8.2 /10
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Flux

Flux

Sorcery

Each player discards any number of cards, then draws that many cards.
Draw a card.

7.3 /10
$0.27
Gerrards Verdict

Gerrard's Verdict

Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

2.5 /10
$0.37
Ghastly Discovery

Ghastly Discovery

Sorcery

Draw two cards, then discard a card.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

2.1 /10
$0.11
Huddle Up

Huddle Up

Sorcery

Assist (Another player can pay up to of this spell's cost.)
Two target players each draw a card.

3.5 /10
$0.06
Hymn to Tourach

Hymn to Tourach

Sorcery

Target player discards two cards at random.

7.3 /10
--
Inscription of Ruin

Inscription of Ruin

Sorcery

Kicker
Choose one. If this spell was kicked, choose any number instead.
• Target opponent discards two cards.
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• Destroy target creature with mana value 3 or less.

4.7 /10
$0.08
Kaitos Pursuit

Kaito's Pursuit

Sorcery

Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

5.8 /10
$0.05
Mental Agony

Mental Agony

Sorcery

Target player discards two cards and loses 2 life.

1.4 /10
$0.04
Mind Rot

Mind Rot

Sorcery

Target player discards two cards.

6 /10
$0.05
Quiet Speculation

Quiet Speculation

Sorcery

Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles.

5.7 /10
$0.32
Sadistic Sacrament

Sadistic Sacrament

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.

5.5 /10
$0.75
Seize the Secrets

Seize the Secrets

Sorcery

This spell costs less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Draw two cards.

4 /10
$0.03
Skullscorch

Skullscorch

Sorcery

Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them.

1.4 /10
$0.37
Splitting Headache

Splitting Headache

Sorcery

Choose one —
• Target player discards two cards.
• Target player reveals their hand. You choose a card from it. That player discards that card.

0.6 /10
$0.08
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