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Cards similar to Retaliate (400)

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Prismatic Strands

Prismatic Strands

Instant

Prevent all damage that sources of the color of your choice would deal this turn.
Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.1 /10
$2.34
Recuperate

Recuperate

Instant

Choose one —
• You gain 6 life.
• Prevent the next 6 damage that would be dealt to target creature this turn.

0.4 /10
$0.04
Reverent Mantra

Reverent Mantra

Instant

You may exile a white card from your hand rather than pay this spell's mana cost.
Choose a color. All creatures gain protection from the chosen color until end of turn.

5 /10
$8.80
Roils Retribution

Roil's Retribution

Instant

Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.

0.4 /10
$0.03
Sanctified Charge

Sanctified Charge

Instant

Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

1.6 /10
$0.04
Scars of the Veteran

Scars of the Veteran

Instant

You may exile a white card from your hand rather than pay this spell's mana cost.
Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.

1.2 /10
$0.18
Settle the Wreckage

Settle the Wreckage

Instant

Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.

9 /10
$3.38
Stir the Pride

Stir the Pride

Instant

Choose one —
• Creatures you control get +2/+2 until end of turn.
• Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."
Entwine (Choose both if you pay the entwine cost.)

1.2 /10
$0.12
Sunfire Balm

Sunfire Balm

Instant

Prevent the next 4 damage that would be dealt to any target this turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn.

0.6 /10
$0.13
Survive the Night

Survive the Night

Instant

Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4 /10
$0.06
Tempest of Light

Tempest of Light

Instant

Destroy all enchantments.

3.5 /10
$0.18
Withstand

Withstand

Instant

Prevent the next 3 damage that would be dealt to any target this turn.
Draw a card.

0.8 /10
$0.06
Youre Confronted by Robbers

You're Confronted by Robbers

Instant

Choose one —
• Stall for Time — Tap up to three target creatures.
• Call for Aid — Create three 1/1 white Soldier creature tokens.

5.8 /10
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Abolish

Abolish

Instant

You may discard a Plains card rather than pay this spell's mana cost.
Destroy target artifact or enchantment.

6 /10
$0.47
Afterlife

Afterlife

Instant

Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.

5.2 /10
$0.21
Akromas Blessing

Akroma's Blessing

Instant

Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling (, Discard this card: Draw a card.)

6.2 /10
$0.34
Allied Assault

Allied Assault

Instant

Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

2.8 /10
$0.03
Armed Response

Armed Response

Instant

Armed Response deals damage to target attacking creature equal to the number of Equipment you control.

1.6 /10
$0.07
Army of Allah

Army of Allah

Instant

Attacking creatures get +2/+0 until end of turn.

1 /10
~$26
Aven Warcraft

Aven Warcraft

Instant

Creatures you control get +0/+2 until end of turn.
Threshold — If seven or more cards are in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn.

1.3 /10
$0.13
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