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Cards similar to Samurai of the Pale Curtain (400)

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Leonin of the Lost Pride

Leonin of the Lost Pride

Creature — Cat Warrior (3/1)

When Leonin of the Lost Pride dies, exile target card from an opponent's graveyard.

2.5 /10
$0.03
Lunarch Veteran  Luminous Phantom

Lunarch Veteran // Luminous Phantom

Creature — Human Cleric // Creature — Spirit Cleric (1/1)

Whenever another creature enters the battlefield under your control, you gain 1 life.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Luminous Phantom

Flying
Whenever another creature you control leaves the battlefield, you gain 1 life.
If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.

8.8 /10
$0.20
Malevolent Hermit  Benevolent Geist

Malevolent Hermit // Benevolent Geist

Creature — Human Wizard // Creature — Spirit Wizard (2/1)

, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays .
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Benevolent Geist

Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.

9.3 /10
$1.14
Mischievous Catgeist  Catlike Curiosity

Mischievous Catgeist // Catlike Curiosity

Creature — Cat Spirit // Enchantment — Aura (1/1)

Whenever Mischievous Catgeist deals combat damage to a player, draw a card.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Catlike Curiosity

Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.

6.9 /10
$0.10
Mourning Patrol  Morning Apparition

Mourning Patrol // Morning Apparition

Creature — Human Soldier // Creature — Spirit Soldier (2/3)

Vigilance
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Morning Apparition

Flying, vigilance
If Morning Apparition would be put into a graveyard from anywhere, exile it instead.

2.4 /10
$0.01
Norns Inquisitor

Norn's Inquisitor

Creature — Phyrexian Knight (1/1)

When Norn's Inquisitor enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it.

7.7 /10
$0.09
Onakke Oathkeeper

Onakke Oathkeeper

Creature — Ogre Spirit (0/4)

Creatures can't attack planeswalkers you control unless their controller pays for each creature they control that's attacking a planeswalker you control.
, Exile Onakke Oathkeeper from your graveyard: Return target planeswalker card from your graveyard to the battlefield.

7.6 /10
$0.21
Phelia Exuberant Shepherd

Phelia, Exuberant Shepherd

Legendary Creature — Dog (2/2)

Flash
Whenever Phelia, Exuberant Shepherd attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia.

4 /10
$4.80
Prairie Dog

Prairie Dog

Creature — Squirrel (2/2)

Lifelink
At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on Prairie Dog.
: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead.

1.2 /10
$0.05
Remorseful Cleric

Remorseful Cleric

Creature — Spirit Cleric (2/1)

Flying
Sacrifice Remorseful Cleric: Exile target player's graveyard.

8.9 /10
$0.22
Samwise the Stouthearted

Samwise the Stouthearted

Legendary Creature — Halfling Peasant (2/1)

Flash
When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.

8.5 /10
$0.08
Sand Scout

Sand Scout

Creature — Human Scout (2/2)

When Sand Scout enters the battlefield, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn.

6.2 /10
$0.17
Sanwell Avenger Ace

Sanwell, Avenger Ace

Legendary Creature — Human Pilot (3/1)

As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace.
Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order.

7.2 /10
$0.15
Scholar of New Horizons

Scholar of New Horizons

Creature — Human Scout (1/1)

Scholar of New Horizons enters the battlefield with a +1/+1 counter on it.
, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.

8.6 /10
$1.37
Sensei GoldenTail

Sensei Golden-Tail

Legendary Creature — Fox Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
, : Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.

5.8 /10
$2.18
Shaman enKor

Shaman en-Kor

Creature — Kor Cleric Shaman (1/2)

: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.
: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.

4.2 /10
$1.62
Sigardian Evangel

Sigardian Evangel

Creature — Human Cleric (3/1)

When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.
When Sigardian Evangel enters the battlefield, tap target permanent you don't control.

10 /10
--
Soul Shepherd

Soul Shepherd

Creature — Human Cleric (2/1)

, Exile a creature card from your graveyard: You gain 1 life.

0.4 /10
$0.12
Spellbook Vendor

Spellbook Vendor

Creature — Human Peasant (2/2)

Vigilance
At the beginning of combat on your turn, you may pay . When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

7 /10
$0.12
Stonerise Spirit

Stonerise Spirit

Creature — Spirit Bird (1/2)

Flying
, Exile a card from your graveyard: Target creature gains flying until end of turn.

2 /10
$0.03
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