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Cards similar to Sandstone Needle (400)

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Mountain

Mountain

Basic Land — Mountain

(: Add .)

10 /10
$0.20
Shinka the Bloodsoaked Keep

Shinka, the Bloodsoaked Keep

Legendary Land

: Add .
, : Target legendary creature gains first strike until end of turn.

9.2 /10
~$12
Shivan Gorge

Shivan Gorge

Legendary Land

: Add .
, : Shivan Gorge deals 1 damage to each opponent.

9.1 /10
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SnowCovered Mountain

Snow-Covered Mountain

Basic Snow Land — Mountain

(: Add .)

10 /10
$0.88
Hickory Woodlot

Hickory Woodlot

Land

Hickory Woodlot enters the battlefield tapped with two depletion counters on it.
, Remove a depletion counter from Hickory Woodlot: Add . If there are no depletion counters on Hickory Woodlot, sacrifice it.

7.2 /10
$1.43
Peat Bog

Peat Bog

Land

Peat Bog enters the battlefield tapped with two depletion counters on it.
, Remove a depletion counter from Peat Bog: Add . If there are no depletion counters on Peat Bog, sacrifice it.

7.5 /10
$1.97
Remote Farm

Remote Farm

Land

Remote Farm enters the battlefield tapped with two depletion counters on it.
, Remove a depletion counter from Remote Farm: Add . If there are no depletion counters on Remote Farm, sacrifice it.

6.3 /10
$0.33
Saprazzan Skerry

Saprazzan Skerry

Land

Saprazzan Skerry enters the battlefield tapped with two depletion counters on it.
, Remove a depletion counter from Saprazzan Skerry: Add . If there are no depletion counters on Saprazzan Skerry, sacrifice it.

7.6 /10
$1.90
Brasss TunnelGrinder  Tecutlan the Searing Rift

Brass's Tunnel-Grinder // Tecutlan, the Searing Rift

Legendary Artifact // Legendary Land — Cave

When Brass's Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one.
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)

Tecutlan, the Searing Rift

(Transforms from Brass's Tunnel-Grinder.)
: Add .
Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value.

9 /10
$1.08
Valakut Awakening  Valakut Stoneforge

Valakut Awakening // Valakut Stoneforge

Instant // Land

Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

Valakut Stoneforge

Valakut Stoneforge enters the battlefield tapped.
: Add .

9.9 /10
$5.88
Pinnacle Monk  Mystic Peak

Pinnacle Monk // Mystic Peak

Creature — Djinn Monk // Land (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Pinnacle Monk enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Mystic Peak

As Mystic Peak enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

3.6 /10
$0.39
Kazuuls Fury  Kazuuls Cliffs

Kazuul's Fury // Kazuul's Cliffs

Instant // Land

As an additional cost to cast this spell, sacrifice a creature.
Kazuul's Fury deals damage equal to the sacrificed creature's power to any target.

Kazuul's Cliffs

Kazuul's Cliffs enters the battlefield tapped.
: Add .

9.5 /10
$0.30
Shatterskull Smashing  Shatterskull the Hammer Pass

Shatterskull Smashing // Shatterskull, the Hammer Pass

Sorcery // Land

Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.

Shatterskull, the Hammer Pass

As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

9.7 /10
$7.62
Sundering Eruption  Volcanic Fissure

Sundering Eruption // Volcanic Fissure

Sorcery // Land

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Creatures without flying can't block this turn.

Volcanic Fissure

As Volcanic Fissure enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

4.5 /10
$0.69
Akoum Warrior  Akoum Teeth

Akoum Warrior // Akoum Teeth

Creature — Minotaur Warrior // Land (4/5)

Trample

Akoum Teeth

Akoum Teeth enters the battlefield tapped.
: Add .

6 /10
$0.03
SongMad Treachery  SongMad Ruins

Song-Mad Treachery // Song-Mad Ruins

Sorcery // Land

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Song-Mad Ruins

Song-Mad Ruins enters the battlefield tapped.
: Add .

8.1 /10
$0.10
Spikefield Hazard  Spikefield Cave

Spikefield Hazard // Spikefield Cave

Instant // Land

Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.

Spikefield Cave

Spikefield Cave enters the battlefield tapped.
: Add .

9.1 /10
$0.45
Dowsing Device  Geode Grotto

Dowsing Device // Geode Grotto

Artifact // Land — Cave

Whenever Dowsing Device or another artifact enters the battlefield under your control, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts.

Geode Grotto

(Transforms from Dowsing Device.)
: Add .
, : Until end of turn, target creature gains haste and gets +X/+0, where X is the number of artifacts you control. Activate only as a sorcery.

7.2 /10
$0.09
Ojer Axonil Deepest Might  Temple of Power

Ojer Axonil, Deepest Might // Temple of Power

Legendary Creature — God // Land (4/4)

Trample
If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.
When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of Power

(Transforms from Ojer Axonil, Deepest Might.)
: Add .
, : Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.

9 /10
$6.57
Vances Blasting Cannons  Spitfire Bastion

Vance's Blasting Cannons // Spitfire Bastion

Legendary Enchantment // Legendary Land

At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.
Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.

Spitfire Bastion

(Transforms from Vance's Blasting Cannons.)
: Add .
, : Spitfire Bastion deals 3 damage to any target.

6.8 /10
$0.36
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