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Cards similar to Singing Tree (400)

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Balduvian Berserker

Balduvian Berserker

Creature — Kor Berserker (1/3)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
When Balduvian Berserker dies, it deals damage equal to its power to any target.

3.8 /10
$0.03
Bessie the Doctors Roadster

Bessie, the Doctor's Roadster

Legendary Artifact — Vehicle

Haste
Whenever Bessie attacks, another target legendary creature can't be blocked this turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

5.9 /10
$0.09
Bloodthorn Taunter

Bloodthorn Taunter

Creature — Human Scout (1/1)

Haste
: Target creature with power 5 or greater gains haste until end of turn.

1.7 /10
$0.07
Boros Challenger

Boros Challenger

Creature — Human Soldier (2/3)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
: Boros Challenger gets +1/+1 until end of turn.

4.5 /10
$0.08
Break Through the Line

Break Through the Line

Enchantment

: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.

6.3 /10
$0.20
Cactusfolk Sureshot

Cactusfolk Sureshot

Creature — Plant Mercenary (4/4)

Reach
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.

6.7 /10
$0.12
Case of the Trampled Garden

Case of the Trampled Garden

Enchantment — Case

When this Case enters, distribute two +1/+1 counters among one or two target creatures you control.
To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

6.2 /10
$0.09
Chariot of the Sun

Chariot of the Sun

Artifact

, : Until end of turn, target creature you control gains flying and has base toughness 1.

0.5 /10
$0.23
Dance of the Skywise

Dance of the Skywise

Instant

Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.

1.4 /10
$0.14
Dragonshift

Dragonshift

Instant

Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

4 /10
$0.23
Duke Ulder Ravengard

Duke Ulder Ravengard

Legendary Creature — Human Noble Soldier (5/5)

At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

8.2 /10
$0.11
Eccentric Apprentice

Eccentric Apprentice

Creature — Tiefling Wizard (2/2)

Flying
When Eccentric Apprentice enters, venture into the dungeon. (Enter the first room or advance to the next room.)
At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.

6.8 /10
$0.04
Enthralling Victor

Enthralling Victor

Creature — Human Warrior (3/2)

When Enthralling Victor enters, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

3.5 /10
$0.09
owyn Fearless Knight

Éowyn, Fearless Knight

Legendary Creature — Human Knight (3/4)

Haste
When Éowyn, Fearless Knight enters, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.

9 /10
$0.72
Firbolg Flutist

Firbolg Flutist

Creature — Giant Bard (4/4)

Enthralling Performance — When Firbolg Flutist enters, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

8.4 /10
$0.14
Fluros of Myras Marvels

Fluros of Myra's Marvels

Legendary Creature — Merfolk Performer (3/4)

As Fluros of Myra's Marvels enters, choose a number greater than 0.
Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X until end of turn, where X is the chosen number.
Partner

0.1 /10
$0.14
Garruk Relentless  Garruk the VeilCursed

Garruk Relentless // Garruk, the Veil-Cursed

Legendary Planeswalker — Garruk // Legendary Planeswalker —

When Garruk Relentless has two or fewer loyalty counters on him, transform him.
0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him.
0: Create a 2/2 green Wolf creature token.

Garruk, the Veil-Cursed

+1: Create a 1/1 black Wolf creature token with deathtouch.
-1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
-3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.

5.9 /10
$1.04
Gift of Tusks

Gift of Tusks

Instant

Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3.

2.8 /10
$0.08
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