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Cards similar to Soulflayer (400)

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Corpse Connoisseur

Corpse Connoisseur

Creature — Zombie Wizard (3/3)

When Corpse Connoisseur enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

7.9 /10
$0.39
Corpulent Corpse

Corpulent Corpse

Creature — Zombie (3/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

1.1 /10
$0.02
Demonlord Belzenlok

Demonlord Belzenlok

Legendary Creature — Elder Demon (6/6)

Flying, trample
When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.

8.3 /10
$0.25
Drivnod Carnage Dominus

Drivnod, Carnage Dominus

Legendary Creature — Phyrexian Horror (8/3)

If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod, Carnage Dominus. ( can be paid with either or 2 life.)

9.5 /10
$5.34
Extractor Demon

Extractor Demon

Creature — Demon (5/5)

Flying
Whenever another creature leaves the battlefield, you may have target player mill two cards.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

5.7 /10
$0.23
Feaster of Fools

Feaster of Fools

Creature — Demon (3/3)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)

3.8 /10
$0.05
Girder Goons

Girder Goons

Creature — Ogre Warrior (4/4)

When Girder Goons dies, create a tapped 2/2 black Rogue creature token.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

4.3 /10
$0.02
Goremand

Goremand

Creature — Demon (5/5)

As an additional cost to cast this spell, sacrifice a creature.
Flying
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Goremand enters the battlefield, each opponent sacrifices a creature.

6 /10
$0.04
Gravewaker

Gravewaker

Creature — Bird Spirit (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Return target creature card from your graveyard to the battlefield tapped.

4.8 /10
$0.08
Invasion of Fiora  Marchesa Resolute Monarch

Invasion of Fiora // Marchesa, Resolute Monarch

Battle — Siege // Legendary Creature — Human Noble (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Fiora enters the battlefield, choose one or both —
• Destroy all legendary creatures.
• Destroy all nonlegendary creatures.

Marchesa, Resolute Monarch

Menace, deathtouch
Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent.
At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life.

8.3 /10
$0.47
Markov Crusader

Markov Crusader

Creature — Vampire Knight (4/3)

Lifelink
Markov Crusader has haste as long as you control another Vampire.

2.5 /10
--
Mindleecher

Mindleecher

Creature — Nightmare (5/5)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying
Whenever this creature mutates, exile the top card of each opponent's library face down. You may look at and play those cards for as long as they remain exiled.

7.4 /10
$0.32
Night Incarnate

Night Incarnate

Creature — Elemental (3/4)

Deathtouch
When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

6.1 /10
$0.40
OldFashioned Vampire

Old-Fashioned Vampire

Creature — Vampyre (3/3)

Flying
Old-Fashioned Vampire gets +2/+2 and has deathtouch as long as it's dark outdoors.

10 /10
$0.15
Rabid Bloodsucker

Rabid Bloodsucker

Creature — Vampire (3/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Rabid Bloodsucker enters the battlefield, each player loses 2 life.

1.7 /10
$0.05
Raphael Fiendish Savior

Raphael, Fiendish Savior

Legendary Creature — Devil Noble (4/4)

Flying
Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink.
At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."

8.6 /10
--
Sengir Vampire

Sengir Vampire

Creature — Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

4.4 /10
$0.06
Shadowcloak Vampire

Shadowcloak Vampire

Creature — Vampire (4/3)

Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

2.7 /10
$0.06
Sheoldred  The True Scriptures

Sheoldred // The True Scriptures

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/5)

Menace
When Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker.
: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.

The True Scriptures

(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, destroy up to one target creature or planeswalker that player controls.
II — Each opponent discards three cards, then mills three cards.
III — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up).

9.5 /10
~$18
Silumgar Scavenger

Silumgar Scavenger

Creature — Zombie Bird (2/3)

Flying
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.

3.4 /10
$0.04
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