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Cards similar to Sure Strike (400)

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Fit of Rage

Fit of Rage

Sorcery

Target creature gets +3/+3 and gains first strike until end of turn.

2.3 /10
$0.09
Furious Resistance

Furious Resistance

Instant

Target blocking creature gets +3/+0 and gains first strike until end of turn.

2 /10
$0.06
Justiciars Portal

Justiciar's Portal

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.

7.5 /10
$0.08
Leap of Flame

Leap of Flame

Instant

Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature gets +1/+0 and gains flying and first strike until end of turn.

2.1 /10
$0.08
Lightning Blow

Lightning Blow

Instant

Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.

1.8 /10
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Twinferno

Twinferno

Instant

Choose one —
• When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
• Target creature you control gains double strike until end of turn.

9.2 /10
$0.17
Critical Hit

Critical Hit

Instant

Target creature gains double strike until end of turn.
When you roll a natural 20, return Critical Hit from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.)

7.5 /10
$0.08
Flowstone Strike

Flowstone Strike

Instant

Target creature gets +1/-1 and gains haste until end of turn.

0.2 /10
$0.10
Raking Claws

Raking Claws

Instant

Target creature gains double strike until end of turn.
Cycling (, Discard this card: Draw a card.)

6.8 /10
$0.05
Temur Battle Rage

Temur Battle Rage

Instant

Target creature gains double strike until end of turn.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

9.5 /10
$0.16
Accelerate

Accelerate

Instant

Target creature gains haste until end of turn.
Draw a card.

8 /10
$0.56
Blood Lust

Blood Lust

Instant

If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.

3.2 /10
~$11
Colossal Might

Colossal Might

Instant

Target creature gets +4/+2 and gains trample until end of turn.

4.7 /10
$1.40
Fervent Strike

Fervent Strike

Instant

Target creature gets +1/+0 and gains first strike and haste until end of turn.

3.9 /10
$0.03
Hat Trick

Hat Trick

Instant

Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn.

0.7 /10
$0.03
Run Amok

Run Amok

Instant

Target attacking creature gets +3/+3 and gains trample until end of turn.

7.6 /10
$0.02
Alibans Tower

Aliban's Tower

Instant

Target blocking creature gets +3/+1 until end of turn.

0.8 /10
$0.07
Blades of Velis Vel

Blades of Velis Vel

Kindred Instant — Shapeshifter

Changeling (This card is every creature type.)
Up to two target creatures each get +2/+0 and gain all creature types until end of turn.

6.5 /10
$0.17
Blood Frenzy

Blood Frenzy

Instant

Cast this spell only before the combat damage step.
Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.

3.8 /10
$0.24
Burning Suns Fury

Burning Sun's Fury

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Up to two target creatures each get +2/+0 and gain haste until end of turn.

4 /10
$0.08
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