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Cards similar to Tarpan (400)

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Valentin Dean of the Vein  Lisette Dean of the Root

Valentin, Dean of the Vein // Lisette, Dean of the Root

Legendary Creature — Vampire Warlock // Legendary Creature — (1/1)

Menace, lifelink
If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay . If you do, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Lisette, Dean of the Root

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on each creature you control and those creatures gain trample until end of turn.

8.2 /10
$0.56
Vaultborn Tyrant

Vaultborn Tyrant

Creature — Dinosaur (6/6)

Trample
Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card.
When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.

7.5 /10
~$26
Warden of the First Tree

Warden of the First Tree

Creature — Human (1/1)

: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.
: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.
: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.

2.8 /10
$0.29
Workshop Warchief

Workshop Warchief

Creature — Rhino Warrior (5/3)

Trample
When Workshop Warchief enters the battlefield, you gain 3 life.
When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

5.9 /10
$0.09
Aisling Leprechaun

Aisling Leprechaun

Creature — Faerie (1/1)

Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)

0.7 /10
$0.47
Ana Disciple

Ana Disciple

Creature — Human Wizard (1/1)

, : Target creature gains flying until end of turn.
, : Target creature gets -2/-0 until end of turn.

0.4 /10
$0.11
Arboreal Grazer

Arboreal Grazer

Creature — Sloth Beast (0/3)

Reach
When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.

8.3 /10
$0.12
Ascendant Packleader

Ascendant Packleader

Creature — Wolf (2/1)

Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.
Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader.

7.7 /10
$0.23
Basking Rootwalla

Basking Rootwalla

Creature — Lizard (1/1)

: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

3.6 /10
$0.35
Bond Beetle

Bond Beetle

Creature — Insect (0/1)

When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature.

5.7 /10
$0.14
Cabaretti Initiate

Cabaretti Initiate

Creature — Raccoon Citizen (1/2)

: Cabaretti Initiate gains double strike until end of turn.

1.7 /10
$0.02
Cenote Scout

Cenote Scout

Creature — Merfolk Scout (1/1)

When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

6.1 /10
$0.10
Chainweb Aracnir

Chainweb Aracnir

Creature — Spider (1/2)

Reach
When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Chainweb Aracnir escapes with three +1/+1 counters on it.

7.4 /10
$0.16
Cloakwood Swarmkeeper

Cloakwood Swarmkeeper

Creature — Elf Ranger (1/1)

Gathered Swarm — Whenever one or more tokens enter the battlefield under your control, put a +1/+1 counter on Cloakwood Swarmkeeper.

6 /10
$0.04
Copperhorn Scout

Copperhorn Scout

Creature — Elf Scout (1/1)

Whenever Copperhorn Scout attacks, untap each other creature you control.

8.7 /10
$0.21
Deepwood Wolverine

Deepwood Wolverine

Creature — Wolverine (1/1)

Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.

0.8 /10
$0.20
Diregraf Escort

Diregraf Escort

Creature — Human Cleric (1/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies.

0.6 /10
$0.05
Edgewall Innkeeper

Edgewall Innkeeper

Creature — Human Peasant (1/1)

Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)

6.8 /10
$0.10
Elvish Berserker

Elvish Berserker

Creature — Elf Berserker (1/1)

Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

2.8 /10
$0.24
Elvish Handservant

Elvish Handservant

Creature — Elf Warrior (1/1)

Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant.

0.5 /10
$0.12
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