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Cards similar to Tolarian Academy (400)

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Thriving Isle

Thriving Isle

Land

Thriving Isle enters the battlefield tapped.
As Thriving Isle enters the battlefield, choose a color other than blue.
: Add or one mana of the chosen color.

9.5 /10
$0.09
Tolaria

Tolaria

Legendary Land

: Add .
: Target creature loses banding and all "bands with other" abilities until end of turn. Activate only during any upkeep step.

4.4 /10
~$12
Ojer Pakpatiq Deepest Epoch  Temple of Cyclical Time

Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time

Legendary Creature — God // Land (4/3)

Flying
Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.)
When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it.

Temple of Cyclical Time

(Transforms from Ojer Pakpatiq, Deepest Epoch.)
: Add . Remove a time counter from Temple of Cyclical Time.
, : Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery.

8.5 /10
$2.72
The Everflowing Well  The Myriad Pools

The Everflowing Well // The Myriad Pools

Legendary Artifact // Legendary Artifact Land

When The Everflowing Well enters the battlefield, mill two cards, then draw two cards.
Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well.

The Myriad Pools

(Transforms from The Everflowing Well.)
: Add .
Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn.

7.7 /10
$0.38
Beyeen Veil  Beyeen Coast

Beyeen Veil // Beyeen Coast

Instant // Land

Creatures your opponents control get -2/-0 until end of turn.

Beyeen Coast

Beyeen Coast enters the battlefield tapped.
: Add .

6.8 /10
$0.04
Glasspool Mimic  Glasspool Shore

Glasspool Mimic // Glasspool Shore

Creature — Shapeshifter Rogue // Land (0/0)

You may have Glasspool Mimic enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.

Glasspool Shore

Glasspool Shore enters the battlefield tapped.
: Add .

9.7 /10
$5.13
Jwari Disruption  Jwari Ruins

Jwari Disruption // Jwari Ruins

Instant // Land

Counter target spell unless its controller pays .

Jwari Ruins

Jwari Ruins enters the battlefield tapped.
: Add .

9.1 /10
$0.16
Sea Gate Restoration  Sea Gate Reborn

Sea Gate Restoration // Sea Gate, Reborn

Sorcery // Land

Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.

Sea Gate, Reborn

As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

9.8 /10
~$33
Search for Azcanta  Azcanta the Sunken Ruin

Search for Azcanta // Azcanta, the Sunken Ruin

Legendary Enchantment // Legendary Land

At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)

Azcanta, the Sunken Ruin

(Transforms from Search for Azcanta.)
: Add .
, : Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

9.1 /10
$2.49
Sink into Stupor  Soporific Springs

Sink into Stupor // Soporific Springs

Instant // Land

Return target spell or nonland permanent an opponent controls to its owner's hand.

Soporific Springs

As Soporific Springs enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

6 /10
$2.69
Mox Sapphire

Mox Sapphire

Artifact

: Add .

10 /10
--
Silundi Vision  Silundi Isle

Silundi Vision // Silundi Isle

Instant // Land

Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Silundi Isle

Silundi Isle enters the battlefield tapped.
: Add .

9.4 /10
$0.21
Umara Wizard  Umara Skyfalls

Umara Wizard // Umara Skyfalls

Creature — Merfolk Wizard // Land (4/3)

Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn.

Umara Skyfalls

Umara Skyfalls enters the battlefield tapped.
: Add .

5.4 /10
$0.04
Blue Mana Battery

Blue Mana Battery

Artifact

, : Put a charge counter on Blue Mana Battery.
, Remove any number of charge counters from Blue Mana Battery: Add , then add an additional for each charge counter removed this way.

2.6 /10
$3.61
Urza Lord High Artificer

Urza, Lord High Artificer

Legendary Creature — Human Artificer (1/4)

When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.

9.7 /10
--
Chronatog Totem

Chronatog Totem

Artifact

: Add .
: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn.
: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if Chronatog Totem is a creature.

4.1 /10
$0.23
Machine Gods Effigy

Machine God's Effigy

Artifact

You may have Machine God's Effigy enter the battlefield as a copy of any creature on the battlefield, except it's an artifact and it has ": Add ." (It's not a creature.)
: Add .

8.8 /10
$1.01
Eye of Ramos

Eye of Ramos

Artifact

: Add .
Sacrifice Eye of Ramos: Add .

4.3 /10
$1.36
Silver Myr

Silver Myr

Artifact Creature — Myr (1/1)

: Add .

9.6 /10
$0.54
Sky Diamond

Sky Diamond

Artifact

Sky Diamond enters the battlefield tapped.
: Add .

9.8 /10
$0.34
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