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Cards similar to Wash Out (400)

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Brilliant Spectrum

Brilliant Spectrum

Sorcery

Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards.

1.8 /10
$0.02
Call to Mind

Call to Mind

Sorcery

Return target instant or sorcery card from your graveyard to your hand.

7.1 /10
$0.26
Clear the Mind

Clear the Mind

Sorcery

Target player shuffles their graveyard into their library.
Draw a card.

8.1 /10
$0.06
Crashing Tide

Crashing Tide

Sorcery

This spell has flash as long as you control a Merfolk.
Return target creature to its owner's hand.
Draw a card.

4.4 /10
$0.04
Cruel Fate

Cruel Fate

Sorcery

Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard and the rest on top of their library in any order.

0.6 /10
$0.91
Cut the Tethers

Cut the Tethers

Sorcery

For each Spirit, return it to its owner's hand unless that player pays .

0.1 /10
$0.07
Deem Inferior

Deem Inferior

Sorcery

This spell costs less to cast for each card you've drawn this turn.
The owner of target nonland permanent puts it into their library second from the top or on the bottom.

0.4 /10
$0.13
Dj Vu

Déjà Vu

Sorcery

Return target sorcery card from your graveyard to your hand.

2.9 /10
$0.61
Dematerialize

Dematerialize

Sorcery

Return target permanent to its owner's hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

0.7 /10
$0.08
Diminishing Returns

Diminishing Returns

Sorcery

Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.

5.5 /10
$6.24
Drag Under

Drag Under

Sorcery

Return target creature to its owner's hand.
Draw a card.

4.1 /10
$0.04
Exert Influence

Exert Influence

Sorcery

Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell.

2.2 /10
$0.17
Exhaustion

Exhaustion

Sorcery

Creatures and lands target opponent controls don't untap during their next untap step.

5 /10
$0.48
Ghastly Discovery

Ghastly Discovery

Sorcery

Draw two cards, then discard a card.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

2.1 /10
$0.11
Gust of Wind

Gust of Wind

Sorcery

This spell costs less to cast if you control a creature with flying.
Return target nonland permanent you don't control to its owner's hand.
Draw a card.

5.7 /10
$0.03
Johanns Stopgap

Johann's Stopgap

Sorcery

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
This spell costs less to cast if it's bargained.
Return target nonland permanent to its owner's hand. Draw a card.

3.3 /10
$0.01
Laquatuss Creativity

Laquatus's Creativity

Sorcery

Target player draws cards equal to the number of cards in their hand, then discards that many cards.

3.8 /10
$0.38
Lullmages Domination

Lullmage's Domination

Sorcery

This spell costs less to cast if it targets a creature whose controller has eight or more cards in their graveyard.
Gain control of target creature with mana value X.

4.8 /10
$0.03
March of Progress

March of Progress

Sorcery

Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it.
Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

8.6 /10
$0.26
Mystic Retrieval

Mystic Retrieval

Sorcery

Return target instant or sorcery card from your graveyard to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

8.7 /10
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