Creature — Bird Wizard (2/2)
Flying
Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Activate only during your upkeep.
Creature — Spirit (1/3)
Skulk (This creature can't be blocked by creatures with greater power.)
When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
Creature — Human Rogue (1/1)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/2
Hada Spy Patrol can't be blocked.
LEVEL 3+
3/3
Shroud (This creature can't be the target of spells or abilities.)
Hada Spy Patrol can't be blocked.
Legendary Creature — Octopus Rogue (2/4)
Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Legendary Creature — Human Advisor (1/2)
: Draw a card. Activate only during your turn, before attackers are declared.
Creature — Squid Beast (2/2)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
You may choose not to untap Sand Squid during your untap step.
: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped.
Creature — Human (1/1)
: You gain 1 life. Activate only during your turn, before attackers are declared.
Creature — Spirit (2/1)
Soulsworn Spirit can't be blocked.
When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Creature — Human Pirate Wizard (1/1)
: Draw a card. Activate only during your turn, before attackers are declared.
Legendary Creature — Moonfolk Wizard (2/3)
Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn.
, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
Creature — Human Cleric (1/2)
: You gain 1 life. Activate only during your turn, before attackers are declared.
Creature — Thalakos Wizard (1/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
You may choose not to untap Thalakos Dreamsower during your untap step.
Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as Thalakos Dreamsower remains tapped.
Creature — Tyranid (4/4)
Subterranean Assault — Whenever Trygon Prime attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn.
Creature — Salamander Pirate (3/3)
When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature — Phyrexian Wizard (2/1)
Whenever you cast a noncreature spell, put an oil counter on Atmosphere Surgeon.
Remove an oil counter from Atmosphere Surgeon: Target creature gains flying until end of turn. Activate only as a sorcery.
Creature — Octopus Rogue (1/4)
Cephalid Facetaker can't be blocked.
At the beginning of combat on your turn, you may have Cephalid Facetaker become a copy of another target creature until end of turn, except it's 1/4 and has "This creature can't be blocked."
Creature — Octopus (2/1)
Discard a card: Cephalid Inkshrouder gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)
Creature — Drake (1/1)
Flying
Protection from red (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything red.)
Sacrifice Cerulean Drake: Counter target spell that targets you.
Creature — Human Pirate (3/3)
: Target Goblin, Orc, or Pirate can't be blocked this turn.
Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature — Human Wizard (1/1)
: Target creature with power 2 or less can't be blocked this turn.
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