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Cards similar to Alhammarret, High Arbiter (400)

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Torrential Gearhulk

Torrential Gearhulk

Artifact Creature — Construct (5/6)

Flash
When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

8.5 /10
$0.54
Trench Behemoth

Trench Behemoth

Creature — Kraken (7/7)

Return a land you control to its owner's hand: Untap Trench Behemoth. It gains hexproof until end of turn.
Landfall — Whenever a land enters the battlefield under your control, target creature an opponent controls attacks during its controller's next combat phase if able.

8 /10
$0.62
Trench Gorger

Trench Gorger

Creature — Leviathan (6/6)

Trample
When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle. If you do, Trench Gorger has base power and base toughness each equal to the number of cards exiled this way.

4.9 /10
$2.50
Aethertide Whale

Aethertide Whale

Creature — Whale (6/4)

Flying
When Aethertide Whale enters the battlefield, you get (six energy counters).
Pay : Return Aethertide Whale to its owner's hand.

5.2 /10
$0.20
Agent of Treachery

Agent of Treachery

Creature — Human Rogue (2/3)

When Agent of Treachery enters the battlefield, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

9.5 /10
$5.80
AirCult Elemental

Air-Cult Elemental

Creature — Elemental (2/5)

Flying
Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.

2.8 /10
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AllSeeing Arbiter

All-Seeing Arbiter

Creature — Avatar (5/4)

Flying
Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card.
Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.

6.6 /10
$0.30
Angler Drake

Angler Drake

Creature — Drake (4/4)

Flying
When Angler Drake enters the battlefield, you may return target creature to its owner's hand.

2.7 /10
$0.05
Angler Turtle

Angler Turtle

Creature — Turtle (5/7)

Hexproof
Creatures your opponents control attack each combat if able.

6.2 /10
$0.19
Archetype of Imagination

Archetype of Imagination

Enchantment Creature — Human Wizard (3/2)

Creatures you control have flying.
Creatures your opponents control lose flying and can't have or gain flying.

9.4 /10
$1.21
Archive Dragon

Archive Dragon

Creature — Dragon Wizard (4/6)

Flying
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When Archive Dragon enters the battlefield, scry 2.

5.1 /10
$0.04
Astral Dragon

Astral Dragon

Creature — Dragon (4/4)

Flying
Project Image — When Astral Dragon enters the battlefield, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.

9.3 /10
$6.29
Auton Soldier

Auton Soldier

Artifact Creature — Alien Soldier (0/0)

You may have Auton Soldier enter the battlefield as a copy of any creature on the battlefield, except it isn't legendary, is an artifact in addition to its other types, and has myriad. (Whenever it attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

8.6 /10
$9.46
Avatar of Will

Avatar of Will

Creature — Avatar (5/6)

If an opponent has no cards in hand, this spell costs less to cast.
Flying

1.8 /10
$0.61
Blue Dragon

Blue Dragon

Creature — Dragon (5/5)

Flying
Lightning Breath — When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.

5.9 /10
$0.23
Calim Djinn Emperor

Calim, Djinn Emperor

Legendary Creature — Djinn Noble (5/6)

Flying, ward
Calim's Breath — , Discard Calim: Tap up to one target nonland permanent. Draw a card. Then you may exile two other cards named Calim, Djinn Emperor from your graveyard. When you do, return Calim, Djinn Emperor from your graveyard to the battlefield tapped.
When you discard Calim, conjure a card named Calim, Djinn Emperor into your library seventh from the top.

10 /10
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Canal Courier

Canal Courier

Creature — Human Rogue (3/5)

When Canal Courier enters the battlefield, you become the monarch.
Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.

3.2 /10
$0.06
Conspiracy Unraveler

Conspiracy Unraveler

Creature — Sphinx Detective (6/6)

Flying
You may collect evidence 10 rather than pay the mana cost for spells that you cast. (To collect evidence 10, exile cards with total mana value 10 or greater from your graveyard.)

4.5 /10
$0.78
Deep Spawn

Deep Spawn

Creature — Homarid (6/6)

Trample
At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards.
: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.)

1.3 /10
$0.24
Djinn of the Fountain

Djinn of the Fountain

Creature — Djinn (4/4)

Flying
Whenever you cast an instant or sorcery spell, choose one —
• Djinn of the Fountain gets +1/+1 until end of turn.
• Exile Djinn of the Fountain. Return it to the battlefield under its owner's control at the beginning of the next end step.
• Scry 1.

3.3 /10
$0.02
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