Artifact Creature — Boar (5/4)
Trample, haste
Channel — , Discard Ironhoof Boar: Target creature gets +3/+1 and gains trample until end of turn.
Creature — Elemental Horror (5/4)
When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won't, It That Gets Left Hanging gains haste until end of turn.
Legendary Creature — Human Barbarian (6/1)
Haste (This creature can attack and as soon as it comes under your control.)
: Kamahl, Pit Fighter deals 3 damage to any target.
Creature — Demon (6/4)
First strike, haste
Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, Keeper of Secrets deals damage equal to that spell's mana value to target opponent.
Legendary Creature — Dragon (3/4)
Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.)
Flying, haste
Knights your team controls have flying and haste.
Creature — Beast (6/6)
Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn.
Creature — Elemental Serpent (5/5)
Haste
Cycling (, Discard this card: Draw a card.)
Legendary Creature — Human Soldier Warrior (4/3)
Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature — Giant Warrior (4/4)
Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.
Creature — Beast (4/4)
First strike, haste
Cycling (, Discard this card: Draw a card.)
Creature — Hellion (5/4)
Assist (Another player can pay up to of this spell's cost.)
Trample, haste
Creature — Dragon (5/5)
Flying, trample
Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.
Creature — Vampire Warrior (4/4)
Haste
When Markov Warlord enters the battlefield, up to two target creatures can't block this turn.
Creature — Elemental (6/3)
Haste
Multicolored creatures you control have haste.
Creature — Elemental (6/3)
: Miner's Bane gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Avatar (6/4)
Haste
When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
Legendary Creature — Minotaur Warrior (6/6)
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Creature — Dragon (5/5)
Flying
: Mordant Dragon gets +1/+0 until end of turn.
Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
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