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Cards similar to Cataclysm (400)

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Lingering Souls

Lingering Souls

Sorcery

Create two 1/1 white Spirit creature tokens with flying.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.6 /10
$0.35
March of Souls

March of Souls

Sorcery

Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.

5.3 /10
$4.61
Now for Wrath Now for Ruin

Now for Wrath, Now for Ruin!

Sorcery

Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.

6.1 /10
$0.02
Reduce to Memory

Reduce to Memory

Sorcery — Lesson

Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.

5.8 /10
$0.05
Remember the Fallen

Remember the Fallen

Sorcery

Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target artifact card from your graveyard to your hand.

5.6 /10
$0.14
Secure the Scene

Secure the Scene

Sorcery

Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token.

2.7 /10
$0.02
Settle Beyond Reality

Settle Beyond Reality

Sorcery

Choose one or both —
• Exile target creature you don't control.
• Exile target creature you control, then return it to the battlefield under its owner's control.

6 /10
$0.07
Splicers Skill

Splicer's Skill

Sorcery

Create a 3/3 colorless Phyrexian Golem artifact creature token.
Splice onto instant or sorcery (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

5.3 /10
$0.07
Srams Expertise

Sram's Expertise

Sorcery

Create three 1/1 colorless Servo artifact creature tokens.
You may cast a spell with mana value 3 or less from your hand without paying its mana cost.

7.8 /10
$0.31
Summon the School

Summon the School

Kindred Sorcery — Merfolk

Create two 1/1 blue Merfolk Wizard creature tokens.
Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand.

4.1 /10
$0.25
Unconventional Tactics

Unconventional Tactics

Sorcery

Target creature gets +3/+3 and gains flying until end of turn.
Whenever a Zombie enters the battlefield under your control, you may pay . If you do, return Unconventional Tactics from your graveyard to your hand.

2.3 /10
$0.04
Aerial Assault

Aerial Assault

Sorcery

Destroy target tapped creature. You gain 1 life for each creature you control with flying.

5.4 /10
$0.04
Angelic Edict

Angelic Edict

Sorcery

Exile target creature or enchantment.

3.6 /10
$0.06
Ascend from Avernus

Ascend from Avernus

Sorcery

Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus.

9.3 /10
$0.29
Bond of Discipline

Bond of Discipline

Sorcery

Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.

8.1 /10
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Breath of Life

Breath of Life

Sorcery

Return target creature card from your graveyard to the battlefield.

6.3 /10
$0.40
Bring Down

Bring Down

Sorcery

Assist (Another player can pay up to of this spell's cost.)
Destroy target creature with power 4 or greater.

1.7 /10
$0.06
Cleansing

Cleansing

Sorcery

For each land, destroy that land unless any player pays 1 life.

2.9 /10
~$11
Cleansing Meditation

Cleansing Meditation

Sorcery

Destroy all enchantments.
Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.

6.3 /10
$1.19
Dawn to Dusk

Dawn to Dusk

Sorcery

Choose one or both —
• Return target enchantment card from your graveyard to your hand.
• Destroy target enchantment.

4.7 /10
$0.07
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