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Cards similar to Combust (400)

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Blood Frenzy

Blood Frenzy

Instant

Cast this spell only before the combat damage step.
Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.

3.8 /10
$0.24
Blur of Blades

Blur of Blades

Instant

Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.

3.1 /10
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Cast into the Fire

Cast into the Fire

Instant

Choose one —
• Cast into the Fire deals 1 damage to each of up to two target creatures.
• Exile target artifact.

8 /10
$0.28
Crush Underfoot

Crush Underfoot

Kindred Instant — Giant

Choose a Giant creature you control. It deals damage equal to its power to target creature.

5.8 /10
$0.15
Electrodominance

Electrodominance

Instant

Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.

9.3 /10
$0.25
Electrostatic Blast

Electrostatic Blast

Instant

Electrostatic Blast deals 2 damage to any target. You get a one-time boon with "When you cast an instant or sorcery spell, exile the top three cards of your library. You may play one of those cards until end of turn."

10 /10
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Flamescroll Celebrant  Revel in Silence

Flamescroll Celebrant // Revel in Silence

Creature — Human Shaman // Instant (2/1)

Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player.
: Flamescroll Celebrant gets +2/+0 until end of turn.

Revel in Silence

Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn.
Exile Revel in Silence.

6.5 /10
$0.09
Flaring Pain

Flaring Pain

Instant

Damage can't be prevented this turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.2 /10
$3.92
Glacial Ray

Glacial Ray

Instant — Arcane

Glacial Ray deals 2 damage to any target.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

3.3 /10
$0.07
Guerrilla Tactics

Guerrilla Tactics

Instant

Guerrilla Tactics deals 2 damage to any target.
When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.

1.3 /10
$0.11
Impact Resonance

Impact Resonance

Instant

Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.

6.8 /10
$0.75
Pass the Torch

Pass the Torch

Instant

Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability".

10 /10
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Siege Smash

Siege Smash

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose one —
• Destroy target artifact.
• Target creature gets +3/+2 and gains trample until end of turn.

1.1 /10
$0.13
Spawning Breath

Spawning Breath

Instant

Spawning Breath deals 1 damage to any target. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add ."

5.5 /10
$0.26
Aleatory

Aleatory

Instant

Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

4.5 /10
$0.27
Backdraft

Backdraft

Instant

Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down.

0.7 /10
$2.77
Blazing Shoal

Blazing Shoal

Instant — Arcane

You may exile a red card with mana value X from your hand rather than pay this spell's mana cost.
Target creature gets +X/+0 until end of turn.

5.3 /10
$0.95
Burning Suns Fury

Burning Sun's Fury

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Up to two target creatures each get +2/+0 and gain haste until end of turn.

4 /10
$0.08
Caught in the Crossfire

Caught in the Crossfire

Instant

Spree (Choose one or more additional costs.)
+ — Caught in the Crossfire deals 2 damage to each outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
+ — Caught in the Crossfire deals 2 damage to each non-outlaw creature.

3.8 /10
$0.02
Caught RedHanded

Caught Red-Handed

Instant

This spell can't be countered. (This includes by the ward ability.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)

3.1 /10
$0.03
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