← Edit search Random card

Cards similar to Falling Star (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radiant Flames

Radiant Flames

Sorcery

Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.

4.7 /10
$0.09
Rain of Embers

Rain of Embers

Sorcery

Rain of Embers deals 1 damage to each creature and each player.

5.5 /10
$0.12
Reckless Handling

Reckless Handling

Sorcery

Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.

9 /10
--
Rekindled Flame

Rekindled Flame

Sorcery

Rekindled Flame deals 4 damage to any target.
At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand.

0.9 /10
$0.34
Seismic Rupture

Seismic Rupture

Sorcery

Seismic Rupture deals 2 damage to each creature without flying.

1.6 /10
$0.08
Shatterskull Smashing  Shatterskull the Hammer Pass

Shatterskull Smashing // Shatterskull, the Hammer Pass

Sorcery // Land

Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.

Shatterskull, the Hammer Pass

As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

9.7 /10
$7.65
Sizzle

Sizzle

Sorcery

Sizzle deals 3 damage to each opponent.

6.1 /10
$0.26
Steam Blast

Steam Blast

Sorcery

Steam Blast deals 2 damage to each creature and each player.

2.8 /10
$0.26
Storms Wrath

Storm's Wrath

Sorcery

Storm's Wrath deals 4 damage to each creature and each planeswalker.

7.3 /10
$0.27
Sweltering Suns

Sweltering Suns

Sorcery

Sweltering Suns deals 3 damage to each creature.
Cycling (, Discard this card: Draw a card.)

7.4 /10
$0.16
Swirling Sandstorm

Swirling Sandstorm

Sorcery

Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.

2.1 /10
$0.23
Thunder of Hooves

Thunder of Hooves

Sorcery

Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.

0.5 /10
$0.25
Thunderblade Charge

Thunderblade Charge

Sorcery

Thunderblade Charge deals 3 damage to any target.
Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay . If you do, you may cast it without paying its mana cost.

0.7 /10
$0.34
Tundra Fumarole

Tundra Fumarole

Snow Sorcery

Tundra Fumarole deals 4 damage to target creature or planeswalker. Add for each spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end. ( is mana from a snow source.)

4 /10
$0.10
Whipflare

Whipflare

Sorcery

Whipflare deals 2 damage to each nonartifact creature.

4.9 /10
$0.15
Bend or Break

Bend or Break

Sorcery

Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.

4.4 /10
$0.89
Direct Current

Direct Current

Sorcery

Direct Current deals 2 damage to any target.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

2.7 /10
$0.22
Excavation Explosion

Excavation Explosion

Sorcery

Excavation Explosion deals 3 damage to any target. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

4.5 /10
$0.02
Flame Rift

Flame Rift

Sorcery

Flame Rift deals 4 damage to each player.

8.7 /10
$0.16
Foray of Orcs

Foray of Orcs

Sorcery

Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

7.7 /10
$0.03
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.