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Cards similar to Frenzied Fugue (400)

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Arms Race

Arms Race

Enchantment

: You may put an artifact card from your hand onto the battlefield. That artifact gains haste. Sacrifice it at the beginning of the next end step.

4.2 /10
$0.02
Assemble the Legion

Assemble the Legion

Enchantment

At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.

9.3 /10
$0.09
Bank Job

Bank Job

Enchantment

At the beginning of your upkeep, exile the bottom creature card of your library. You may cast that card this turn. At the beginning of the next end step, if that card is still exiled, put it into your graveyard and create a Treasure token.

10 /10
--
Battle Plan

Battle Plan

Enchantment

At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

3.7 /10
$0.03
Brazen Cannonade

Brazen Cannonade

Enchantment

Whenever an attacking creature you control dies, Brazen Cannonade deals 2 damage to each opponent.
Raid — At the beginning of your postcombat main phase, if you attacked with a creature this turn, exile the top card of your library. Until end of combat on your next turn, you may play that card.

7.7 /10
$1.08
Collapsing Borders

Collapsing Borders

Enchantment

Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player.

2.7 /10
$0.39
Court of Ardenvale

Court of Ardenvale

Enchantment

When Court of Ardenvale enters the battlefield, you become the monarch.
At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.

8.6 /10
$1.85
Court of Locthwain

Court of Locthwain

Enchantment

When Court of Locthwain enters the battlefield, you become the monarch.
At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with Court of Locthwain without paying its mana cost.

8.7 /10
$7.91
Craving of Yeenoghu

Craving of Yeenoghu

Enchantment — Aura

Enchant creature you control
Enchanted creature gets +3/+2, has haste, and attacks each combat if able.
: Return Craving of Yeenoghu from your graveyard to the battlefield attached to target creature you control. Craving of Yeenoghu perpetually gains "Enchanted creature gets -1/-1." Activate only as a sorcery.

10 /10
--
Custody Battle

Custody Battle

Enchantment — Aura

Enchant creature
Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."

5.8 /10
$0.58
Fable of the MirrorBreaker  Reflection of KikiJiki

Fable of the Mirror-Breaker // Reflection of Kiki-Jiki

Enchantment — Saga // Enchantment Creature — Goblin Shaman (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this creature attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Reflection of Kiki-Jiki

, : Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

9.5 /10
~$13
Grim Reapers Sprint

Grim Reaper's Sprint

Enchantment — Aura

Morbid — This spell costs less to cast if a creature died this turn.
Enchant creature
When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase.
Enchanted creature gets +2/+2 and has haste.

7.2 /10
$2.51
Out of Time

Out of Time

Enchantment

When Out of Time enters the battlefield, untap all creatures, then those creatures phase out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature that phased out this way.
Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)

8.4 /10
$0.09
Rowans Talent

Rowan's Talent

Enchantment — Aura

Enchant planeswalker
Enchanted planeswalker has "[+1]: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn."
Whenever you activate a loyalty ability of enchanted planeswalker, copy that ability. You may choose new targets for the copy.

7 /10
$0.20
Sneak Attack

Sneak Attack

Enchantment

: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

9.5 /10
$5.00
The Triumph of Anax

The Triumph of Anax

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax.
IV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

3.5 /10
$0.08
Theater of Horrors

Theater of Horrors

Enchantment

At the beginning of your upkeep, exile the top card of your library.
During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with Theater of Horrors.
: Theater of Horrors deals 1 damage to target opponent or planeswalker.

8.8 /10
$0.10
Aggression

Aggression

Enchantment — Aura

Enchant non-Wall creature
Enchanted creature has first strike and trample.
At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.

1.6 /10
$0.25
Book of Mazarbul

Book of Mazarbul

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
II — Amass Orcs 2.
III — Creatures you control get +1/+0 and gain menace until end of turn.

7.2 /10
$0.06
Cabaretti Ascendancy

Cabaretti Ascendancy

Enchantment

At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library.

7.1 /10
$0.13
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