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Cards similar to Gale Force (400)

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Chain of Acid

Chain of Acid

Sorcery

Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.

4.5 /10
$0.25
Collective Unconscious

Collective Unconscious

Sorcery

Draw a card for each creature you control.

8 /10
$0.48
Declare Dominance

Declare Dominance

Sorcery

Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.

4.6 /10
$0.05
Double Play

Double Play

Sorcery

Choose another player. Search your library for a basic land card, put it onto the battlefield, then shuffle. At the beginning of the first upkeep in your next game with that player, search your library for a basic land card, put it onto the battlefield, then shuffle.

10 /10
$0.21
Dubious Challenge

Dubious Challenge

Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle. Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control.

2.3 /10
$0.06
Elvish Promenade

Elvish Promenade

Tribal Sorcery — Elf

Create a 1/1 green Elf Warrior creature token for each Elf you control.

9.1 /10
$2.71
Emergent Growth

Emergent Growth

Sorcery

Target creature gets +5/+5 until end of turn and must be blocked this turn if able.

2.6 /10
$0.02
Eureka

Eureka

Sorcery

Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

3.8 /10
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Fade from History

Fade from History

Sorcery

Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.

8.5 /10
$0.25
Fallaji Excavation

Fallaji Excavation

Sorcery

Create three tapped Powerstone tokens. You gain 3 life. (The tokens are artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.")

3.1 /10
$0.03
Feral Contest

Feral Contest

Sorcery

Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.

0.9 /10
$0.16
Fertile Imagination

Fertile Imagination

Sorcery

Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

4 /10
$0.27
Formless Nurturing

Formless Nurturing

Sorcery

Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

2 /10
$0.02
Full Steam Ahead

Full Steam Ahead

Sorcery

Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature."

3.6 /10
$0.07
Fungal Sprouting

Fungal Sprouting

Sorcery

Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control.

8.5 /10
$1.27
Grim Flowering

Grim Flowering

Sorcery

Draw a card for each creature card in your graveyard.

4.6 /10
$0.30
Grizzly Fate

Grizzly Fate

Sorcery

Create two 2/2 green Bear creature tokens.
Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.1 /10
$0.40
Hour of Promise

Hour of Promise

Sorcery

Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.

9 /10
$0.79
Hunting Triad

Hunting Triad

Tribal Sorcery — Elf

Create three 1/1 green Elf Warrior creature tokens.
Reinforce 3— (, Discard this card: Put three +1/+1 counters on target creature.)

5.4 /10
$0.27
Increasing Savagery

Increasing Savagery

Sorcery

Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.7 /10
$0.41
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