Creature — Vampire Cleric (3/2)
Whenever you gain life, each opponent loses 1 life.
Creature — Bat (2/3)
Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.
Creature — Elf Warrior (1/3)
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Legendary Creature — Rat Ninja (3/2)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
Creature — Vampire Assassin Ally (2/3)
Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature — Orc Archer (1/1)
Flash
When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.
Creature — Zombie Beast (5/4)
Menace
When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control.
Whenever another Zombie you control dies, each opponent loses 1 life.
Legendary Creature — Faerie Rogue (3/3)
Flying, haste
Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number —
• Each player discards a card.
• Each player loses 1 life and draws a card.
• Each player sacrifices a creature.
Creature — Halfling Citizen (2/2)
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Food token.
Whenever you sacrifice a Food, put a +1/+1 counter on Rapacious Guest.
When Rapacious Guest leaves the battlefield, target opponent loses life equal to its power.
Creature — Gorgon Warlock (3/2)
Deathtouch
Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature — Bird (1/2)
Flying
Whenever you commit a crime, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature — Human Rogue Assassin (3/4)
When Ravenloft Adventurer enters the battlefield, you take the initiative.
If a creature an opponent controls would die, instead exile it and put a hit counter on it.
Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.
Creature — Vampire Knight (3/4)
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
Creature — Phyrexian Advisor (1/3)
Whenever you proliferate, each opponent loses 2 life and you gain 2 life.
Creature — Zombie (1/3)
Inspired — Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way.
: Regenerate Servant of Tymaret.
Legendary Artifact Creature — Robot // Legendary Artifact — (2/3)
More Than Meets the Eye (You may cast this card converted for .)
Flying
Whenever you draw a card, if you're the monarch, target opponent loses 2 life.
Whenever one or more creatures deal combat damage to you, convert Starscream.
Starscream, Seeker Leader
Living metal (As long as it's your turn, this Vehicle is also a creature.)
Flying, menace, haste
Whenever Starscream deals combat damage to a player, if there is no monarch, that player becomes the monarch.
Whenever you become the monarch, convert Starscream.
Creature — Spirit Horror (4/4)
When Starving Revenant enters the battlefield, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life.
Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.
Legendary Creature — Human Ninja (3/3)
Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life."
: Tatsunari, Toad Rider and target Frog you control can't be blocked this turn except by creatures with flying or reach.
Creature — Demon (4/3)
When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Legendary Creature — Vampire Rogue (2/2)
Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.
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