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Cards similar to Inkfathom Infiltrator (400)

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Temmet Vizier of Naktamun

Temmet, Vizier of Naktamun

Legendary Creature — Human Cleric (2/2)

At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

4.7 /10
$0.12
Vampire Socialite

Vampire Socialite

Creature — Vampire Noble (2/2)

Menace (This creature can't be blocked except by two or more creatures.)
When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.
As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it.

8.5 /10
$0.19
Frightcrawler

Frightcrawler

Creature — Horror (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Threshold — As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.

2.8 /10
$0.17
Nezumi Cutthroat

Nezumi Cutthroat

Creature — Rat Warrior (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Nezumi Cutthroat can't block.

5.7 /10
$0.13
Brushfire Elemental

Brushfire Elemental

Creature — Elemental (1/1)

Haste
Brushfire Elemental can't be blocked by creatures with power 2 or less.
Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.

6.1 /10
$0.06
Yellow Scarves Cavalry

Yellow Scarves Cavalry

Creature — Human Soldier (1/1)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Yellow Scarves Cavalry can't block.

2.1 /10
$5.86
RuneBrand Juggler

Rune-Brand Juggler

Creature — Human Shaman (2/2)

When Rune-Brand Juggler enters the battlefield, suspect up to one target creature you control. (A suspected creature has menace and can't block.)
, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn.

0.7 /10
$0.03
Aether Figment

Aether Figment

Creature — Illusion (1/1)

Kicker (You may pay an additional as you cast this spell.)
Aether Figment can't be blocked.
If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it.

4.7 /10
$0.13
Black Knight

Black Knight

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

5 /10
$0.34
Blightbeetle

Blightbeetle

Creature — Insect (1/1)

Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.)
Creatures your opponents control can't have +1/+1 counters put on them.

7.5 /10
$0.23
Blighted Agent

Blighted Agent

Creature — Phyrexian Human Rogue (1/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Blighted Agent can't be blocked.

9.3 /10
$0.87
BloodChin Rager

Blood-Chin Rager

Creature — Human Warrior (2/2)

Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

6.2 /10
$0.14
Bloodsky Berserker

Bloodsky Berserker

Creature — Human Berserker (1/1)

Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.)

3.3 /10
$0.04
Bog Imp

Bog Imp

Creature — Imp (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1.6 /10
$0.06
Butch DeLoria Tunnel Snake

Butch DeLoria, Tunnel Snake

Legendary Creature — Human Rogue (2/2)

Menace (This creature can't be blocked except by two or more creatures.)
Tunnel Snakes Rule! — Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control.
: Put a menace counter on another target creature. It becomes a Rogue in addition to its other types.

5.1 /10
$0.25
Cerulean Drake

Cerulean Drake

Creature — Drake (1/1)

Flying
Protection from red (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything red.)
Sacrifice Cerulean Drake: Counter target spell that targets you.

5 /10
$0.11
Coralhelm Guide

Coralhelm Guide

Creature — Merfolk Scout Ally (2/1)

: Target creature can't be blocked this turn.

2.9 /10
$0.05
Cunning Survivor

Cunning Survivor

Creature — Human Warrior (1/3)

Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn.

3.2 /10
$0.06
Daring Saboteur

Daring Saboteur

Creature — Human Pirate (2/1)

: Daring Saboteur can't be blocked this turn.
Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.

7.5 /10
$0.03
Dauthi Horror

Dauthi Horror

Creature — Dauthi Horror (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Horror can't be blocked by white creatures.

7.4 /10
$0.34
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