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Cards similar to Kor Firewalker (400)

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Lone Rider  It That Rides as One

Lone Rider // It That Rides as One

Creature — Human Knight // Creature — Eldrazi Horror (1/1)

First strike, lifelink
At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider.

It That Rides as One

First strike, trample, lifelink

6.3 /10
$0.22
Lumbering Lightshield

Lumbering Lightshield

Creature — Illusion (1/4)

When Lumbering Lightshield enters the battlefield, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs more to cast."

10 /10
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Mistmeadow Skulk

Mistmeadow Skulk

Creature — Kithkin Rogue (1/1)

Lifelink, protection from mana value 3 or greater

4.1 /10
$0.22
Nearheath Pilgrim

Nearheath Pilgrim

Creature — Human Cleric (2/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink.

2.9 /10
$0.13
NyxFleece Ram

Nyx-Fleece Ram

Enchantment Creature — Sheep (0/5)

At the beginning of your upkeep, you gain 1 life.

7.9 /10
--
Obsidian Acolyte

Obsidian Acolyte

Creature — Human Cleric (1/1)

Protection from black
: Target creature gains protection from black until end of turn.

1.6 /10
$4.29
Ondu War Cleric

Ondu War Cleric

Creature — Human Cleric Ally (2/2)

Cohort — , Tap an untapped Ally you control: You gain 2 life.

1.7 /10
$0.03
Order of Leitbur

Order of Leitbur

Creature — Human Cleric Knight (2/1)

Protection from black
: Order of Leitbur gains first strike until end of turn.
: Order of Leitbur gets +1/+0 until end of turn.

1 /10
$0.28
Order of the White Shield

Order of the White Shield

Creature — Human Knight (2/1)

Protection from black
: Order of the White Shield gains first strike until end of turn.
: Order of the White Shield gets +1/+0 until end of turn.

1.5 /10
--
Paladin of Atonement

Paladin of Atonement

Creature — Vampire Knight (1/1)

At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement.
When Paladin of Atonement dies, you gain life equal to its toughness.

5 /10
$0.21
Panicked Bystander  Cackling Culprit

Panicked Bystander // Cackling Culprit

Creature — Human Peasant // Creature — Human Rogue (2/2)

Whenever Panicked Bystander or another creature you control dies, you gain 1 life.
At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander.

Cackling Culprit

Whenever Cackling Culprit or another creature you control dies, you gain 1 life.
: Cackling Culprit gains deathtouch until end of turn.

3.4 /10
$0.06
Phyrexian Missionary

Phyrexian Missionary

Creature — Phyrexian Human Cleric (2/3)

Kicker (You may pay an additional as you cast this spell.)
Lifelink
When Phyrexian Missionary enters the battlefield, if it was kicked, return target creature card from your graveyard to your hand.

6 /10
$0.05
Prairie Dog

Prairie Dog

Creature — Squirrel (2/2)

Lifelink
At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on Prairie Dog.
: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead.

1.1 /10
$0.04
Repentant Blacksmith

Repentant Blacksmith

Creature — Human (1/2)

Protection from red

0.4 /10
$0.09
Samite Herbalist

Samite Herbalist

Creature — Human Cleric (2/1)

Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

4.6 /10
$0.03
Sanguine Sipper

Sanguine Sipper

Creature — Vampire Guest (3/1)

Sanguine Sipper has lifelink as long as you control a stickered permanent.

0.5 /10
$0.02
Savannah Sage

Savannah Sage

Creature — Cat Cleric (2/2)

When Savannah Sage enters the battlefield, you gain 2 life.

1.8 /10
$0.09
Selfless Samurai

Selfless Samurai

Creature — Fox Samurai (2/2)

Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.
Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

8.1 /10
$0.05
Serene Steward

Serene Steward

Creature — Human Cleric Ally (2/2)

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.

4.4 /10
$0.07
SilentChant Zubera

Silent-Chant Zubera

Creature — Zubera Spirit (1/2)

When Silent-Chant Zubera dies, you gain 2 life for each Zubera that died this turn.

1 /10
$0.11
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