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Cards similar to Lost Order of Jarkeld (400)

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Sigardas Vanguard

Sigarda's Vanguard

Creature — Angel (3/3)

Flash
Flying
Whenever Sigarda's Vanguard enters the battlefield or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn.

7.7 /10
$0.49
Slithermuse

Slithermuse

Creature — Elemental (3/3)

When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

5 /10
$0.68
Talion the Kindly Lord

Talion, the Kindly Lord

Legendary Creature — Faerie Noble (3/4)

Flying
As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10.
Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card.

9.2 /10
$4.36
Voice of All

Voice of All

Creature — Angel (2/2)

Flying
As Voice of All enters the battlefield, choose a color.
Voice of All has protection from the chosen color.

4.1 /10
$0.34
Voidstone Gargoyle

Voidstone Gargoyle

Creature — Gargoyle (3/3)

Flying
As Voidstone Gargoyle enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.
Activated abilities of sources with the chosen name can't be activated.

2.1 /10
$0.30
Ward Sliver

Ward Sliver

Creature — Sliver (2/2)

As Ward Sliver enters the battlefield, choose a color.
All Slivers have protection from the chosen color.

7.2 /10
$1.36
Wood Elemental

Wood Elemental

Creature — Elemental (0/0)

As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.
Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.

0.8 /10
--
Zephyrim

Zephyrim

Creature — Human Warrior (3/3)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Flying, vigilance
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

7 /10
$0.19
Argivian Cavalier

Argivian Cavalier

Creature — Orc Knight (2/2)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
When Argivian Cavalier enters the battlefield, create a 1/1 white Soldier creature token.

4.4 /10
$0.02
Assembled Ensemble

Assembled Ensemble

Artifact Creature — Clown Robot Bard (0/6)

Vigilance
Assembled Ensemble's power is equal to the number of Robots you control.
Whenever you cast a spell with an artifact creature in its art, create a 1/1 white Clown Robot artifact creature token.

0.7 /10
$0.03
Coalition Honor Guard

Coalition Honor Guard

Creature — Human Flagbearer (2/4)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

2.3 /10
$0.19
Daxos the Returned

Daxos the Returned

Legendary Creature — Zombie Soldier (2/2)

Whenever you cast an enchantment spell, you get an experience counter.
: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have."

7.7 /10
$6.25
Discerning Financier

Discerning Financier

Creature — Human Noble (2/3)

At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
: Choose another player. That player gains control of target Treasure you control. You draw a card.

7.2 /10
$0.05
Filigree Vector

Filigree Vector

Artifact Creature — Phyrexian Construct (1/1)

When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.
, , Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8.2 /10
$1.56
Gaeas Avenger

Gaea's Avenger

Creature — Treefolk (1/1)

Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control.

2.6 /10
--
Grey Host Reinforcements

Grey Host Reinforcements

Creature — Spirit Soldier (1/1)

Flying, ward
When Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way.

6 /10
$0.14
Invasion of Lorwyn  Winnowing Forces

Invasion of Lorwyn // Winnowing Forces

Battle — Siege // Creature — Elf Warrior (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Lorwyn enters the battlefield, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control.

Winnowing Forces

Winnowing Forces's power and toughness are each equal to the number of lands you control.

4.8 /10
$0.05
Knight of Old Benalia

Knight of Old Benalia

Creature — Human Knight (3/3)

Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn.

2 /10
$0.05
Living Lore

Living Lore

Creature — Avatar (0/0)

As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard.
Living Lore's power and toughness are each equal to the exiled card's mana value.
Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.

3.8 /10
$0.02
Monstrous WarLeech

Monstrous War-Leech

Creature — Leech Horror (0/0)

Kicker (You may pay an additional as you cast this spell.)
As Monstrous War-Leech enters the battlefield, if it was kicked, mill four cards. (To mill a card, put the top card of your library into your graveyard.)
Monstrous War-Leech's power and toughness are each equal to the highest mana value among cards in your graveyard.

2.7 /10
$0.02
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