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Cards similar to Mana Tithe (400)

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Acrobatic Leap

Acrobatic Leap

Instant

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

5.1 /10
$0.03
Angels Grace

Angel's Grace

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

9.3 /10
$4.17
Argivian Find

Argivian Find

Instant

Return target artifact or enchantment card from your graveyard to your hand.

7 /10
$0.98
Awe Strike

Awe Strike

Instant

The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.

4.6 /10
$0.20
Bandage

Bandage

Instant

Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card.

7 /10
$0.19
Blacksmiths Skill

Blacksmith's Skill

Instant

Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.

9.4 /10
$0.06
Blazing Hope

Blazing Hope

Instant

Exile target creature with power greater than or equal to your life total.

1.8 /10
$0.09
Blessed Defiance

Blessed Defiance

Instant

Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.

4.6 /10
$0.06
Break the Spell

Break the Spell

Instant

Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card.

5 /10
$0.02
Bring the Ending

Bring the Ending

Instant

Counter target spell unless its controller pays .
Corrupted — Counter that spell instead if its controller has three or more poison counters.

7.1 /10
$0.08
Built to Last

Built to Last

Instant

Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

4.6 /10
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Burst of Energy

Burst of Energy

Instant

Untap target permanent.

4.3 /10
$0.21
Busted

Busted!

Instant

Counter target spell unless its controller pays , where X is the number of words in the name with the most words among permanents you control.

0.3 /10
$0.02
Calculated Dismissal

Calculated Dismissal

Instant

Counter target spell unless its controller pays .
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

5 /10
$0.04
Censor

Censor

Instant

Counter target spell unless its controller pays .
Cycling (, Discard this card: Draw a card.)

6.1 /10
$0.17
Circular Logic

Circular Logic

Instant

Counter target spell unless its controller pays for each card in your graveyard.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.1 /10
$0.98
Cloudshift

Cloudshift

Instant

Exile target creature you control, then return that card to the battlefield under your control.

9.6 /10
$0.27
Complicate

Complicate

Instant

Counter target spell unless its controller pays .
Cycling (, Discard this card: Draw a card.)
When you cycle Complicate, you may counter target spell unless its controller pays .

6.5 /10
$0.53
Confounding Riddle

Confounding Riddle

Instant

Choose one —
• Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
• Counter target spell unless its controller pays .

6.5 /10
$0.09
Convolute

Convolute

Instant

Counter target spell unless its controller pays .

6.4 /10
$0.12
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