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Cards similar to Pestilence Rats (400)

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Haakon Stromgald Scourge

Haakon, Stromgald Scourge

Legendary Creature — Zombie Knight (3/3)

You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else.
As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard.
When Haakon dies, you lose 2 life.

8.2 /10
$0.13
Lesser Werewolf

Lesser Werewolf

Creature — Werewolf (2/4)

: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate only during the declare blockers step.

0.2 /10
$4.95
Malakir BloodPriest

Malakir Blood-Priest

Creature — Vampire Cleric (2/1)

When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

6.9 /10
$0.07
Masterful Ninja

Masterful Ninja

Creature — Troll Ninja (1/1)

Haste
Reveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn.
: Masterful Ninja gets +1/+1 until end of turn.

10 /10
$0.17
Moodmark Painter

Moodmark Painter

Creature — Human Shaman (2/3)

Undergrowth — When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.)

2.4 /10
$0.02
Necroplasm

Necroplasm

Creature — Ooze (1/1)

At the beginning of your upkeep, put a +1/+1 counter on Necroplasm.
At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on Necroplasm.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

6.1 /10
$0.67
Necrotic Ooze

Necrotic Ooze

Creature — Ooze (4/3)

As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.

8.8 /10
$6.41
Nighthowler

Nighthowler

Enchantment Creature — Horror (0/0)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

9 /10
$0.30
Old Man Willow

Old Man Willow

Legendary Creature — Treefolk (0/0)

Old Man Willow's power and toughness are each equal to the number of lands you control.
Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn.

6.3 /10
$0.03
Phantasmal Fiend

Phantasmal Fiend

Creature — Illusion (1/5)

: Phantasmal Fiend gets +1/-1 until end of turn.
: Switch Phantasmal Fiend's power and toughness until end of turn.

0 /10
--
Shepherd of Rot

Shepherd of Rot

Creature — Zombie Cleric (1/1)

: Each player loses 1 life for each Zombie on the battlefield.

8.6 /10
$0.70
Silumgar Assassin

Silumgar Assassin

Creature — Human Assassin (2/1)

Creatures with power greater than Silumgar Assassin's power can't block it.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.

7.4 /10
$0.20
Sorin of House Markov  Sorin Ravenous Neonate

Sorin of House Markov // Sorin, Ravenous Neonate

Legendary Creature — Human Noble // Legendary Planeswalker — (1/4)

Lifelink
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
At the beginning of your postcombat main phase, if you gained 3 or more life this turn, exile Sorin of House Markov, then return him to the battlefield transformed under his owner's control.

Sorin, Ravenous Neonate

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
+2: Create a Food token.
?1: Sorin, Ravenous Neonate deals damage equal to the amount of life you gained this turn to any target.
?6: Gain control of target creature. It becomes a Vampire in addition to its other types. Put a lifelink counter on it if you control a white perman

3.7 /10
~$20
Stromgald Spy

Stromgald Spy

Creature — Human Rogue (2/4)

Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with their hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn.

0.8 /10
$0.18
Thieving Sprite

Thieving Sprite

Creature — Faerie Rogue (1/1)

Flying
When Thieving Sprite enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.

4.3 /10
$0.20
Unforgiving One

Unforgiving One

Creature — Spirit (2/3)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Unforgiving One attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of modified creatures you control. (Equipment, Auras you control, and counters are modifications.)

5 /10
$0.03
Unliving Psychopath

Unliving Psychopath

Creature — Zombie Assassin (0/4)

: Unliving Psychopath gets +1/-1 until end of turn.
, : Destroy target creature with power less than Unliving Psychopath's power.

1.9 /10
$0.31
Wall of Limbs

Wall of Limbs

Creature — Zombie Wall (0/3)

Defender (This creature can't attack.)
Whenever you gain life, put a +1/+1 counter on Wall of Limbs.
, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.

4.6 /10
$0.12
Wall of Tombstones

Wall of Tombstones

Creature — Wall (0/1)

Defender (This creature can't attack.)
At the beginning of your upkeep, change Wall of Tombstones's base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.)

0.7 /10
$3.64
Wintermoor Commander

Wintermoor Commander

Creature — Human Knight (2/0)

Deathtouch
Wintermoor Commander's toughness is equal to the number of Knights you control.
Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

8.2 /10
$0.12
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