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Cards similar to Plague Wind (400)

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Duneblast

Duneblast

Sorcery

Choose up to one creature. Destroy the rest.

8.5 /10
$0.12
Dusk  Dawn

Dusk // Dawn

Sorcery // Sorcery

Destroy all creatures with power 3 or greater.

Dawn

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Return all creature cards with power 2 or less from your graveyard to your hand.

9.6 /10
--
Extinction

Extinction

Sorcery

Destroy all creatures of the creature type of your choice.

3.7 /10
$0.89
Fevered Suspicion

Fevered Suspicion

Sorcery

Each opponent exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among those nonland cards without paying their mana costs.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

8.9 /10
$1.60
Final Act

Final Act

Sorcery

Choose one or more —
• Destroy all creatures.
• Destroy all planeswalkers.
• Destroy all battles.
• Exile all graveyards.
• Each opponent loses all counters.

3.7 /10
$5.55
Forced March

Forced March

Sorcery

Destroy all creatures with mana value X or less.

3.3 /10
$0.81
Knife and Death

Knife and Death

Sorcery

Just a second (As long as this spell is on the stack, players can't move permanents.)
One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, Knife and Death deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way.

0.1 /10
$0.04
Lifes Finale

Life's Finale

Sorcery

Destroy all creatures, then search target opponent's library for up to three creature cards and put them into their graveyard. Then that player shuffles.

7.6 /10
$2.49
Path of Peril

Path of Peril

Sorcery

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Destroy all creatures [with mana value 2 or less].

5.4 /10
$5.22
Ritual of Soot

Ritual of Soot

Sorcery

Destroy all creatures with mana value 3 or less.

5.3 /10
$0.21
Sublime Exhalation

Sublime Exhalation

Sorcery

Undaunted (This spell costs less to cast for each opponent.)
Destroy all creatures.

6.2 /10
$0.56
Sunscour

Sunscour

Sorcery

You may exile two white cards from your hand rather than pay this spell's mana cost.
Destroy all creatures.

3.7 /10
$1.34
Too Greedily Too Deep

Too Greedily, Too Deep

Sorcery

Put target creature card from a graveyard onto the battlefield under your control. That creature deals damage equal to its power to each other creature.

7.7 /10
$1.00
Vanquish the Horde

Vanquish the Horde

Sorcery

This spell costs less to cast for each creature on the battlefield.
Destroy all creatures.

9.7 /10
$4.22
Violent Ultimatum

Violent Ultimatum

Sorcery

Destroy three target permanents.

5.4 /10
$0.52
Bleeding Edge

Bleeding Edge

Sorcery

Up to one target creature gets -2/-2 until end of turn. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

4.3 /10
$0.07
Bloodsoaked Insight  Sanguine Morass

Bloodsoaked Insight // Sanguine Morass

Sorcery // Land

This spell costs less to cast for each 1 life your opponents have lost this turn.
Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spent to cast it.

Sanguine Morass

Sanguine Morass enters the battlefield tapped.
: Add or .

3.3 /10
$0.25
Brilliant Ultimatum

Brilliant Ultimatum

Sorcery

Exile the top five cards of your library. An opponent separates those cards into two piles. You may play lands and cast spells from one of those piles. If you cast a spell this way, you cast it without paying its mana cost.

6.8 /10
$2.36
Conflux

Conflux

Sorcery

Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.

8.2 /10
$4.00
Cruel Ultimatum

Cruel Ultimatum

Sorcery

Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

8.6 /10
$0.68
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