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Cards similar to Plasm Capture (400)

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Minamos Meddling

Minamo's Meddling

Instant

Counter target spell. That spell's controller reveals their hand, then discards each card with the same name as a card spliced onto that spell.

0.3 /10
$0.15
Out of Bounds

Out of Bounds

Instant

Assist (Another player can pay up to of this spell's cost.)
Counter target spell.

4.9 /10
$0.16
Supreme Will

Supreme Will

Instant

Choose one —
• Counter target spell unless its controller pays .
• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

7.7 /10
$0.05
Vex

Vex

Instant

Counter target spell. That spell's controller may draw a card.

2.5 /10
$0.11
Abstruse Interference

Abstruse Interference

Instant

Devoid (This card has no color.)
Counter target spell unless its controller pays . You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." ( represents colorless mana.)

4.6 /10
$0.05
Bant Charm

Bant Charm

Instant

Choose one —
• Destroy target artifact.
• Put target creature on the bottom of its owner's library.
• Counter target instant spell.

8.9 /10
$0.29
Eureka Moment

Eureka Moment

Instant

Draw two cards. You may put a land card from your hand onto the battlefield.

9.3 /10
$0.17
Fatal Frenzy

Fatal Frenzy

Instant

Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.

5.6 /10
$0.45
Forge Armor

Forge Armor

Instant

As an additional cost to cast this spell, sacrifice an artifact.
Put X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value.

1.2 /10
$0.14
Okos Hospitality

Oko's Hospitality

Instant

Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named Oko, the Trickster, reveal it, and put it into your hand. If you search your library this way, shuffle.

1.1 /10
$0.14
Ride the Avalanche

Ride the Avalanche

Instant

The next spell you cast this turn can be cast as though it had flash. When you next cast a spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell.

5.7 /10
$0.28
Sail into the West

Sail into the West

Instant

Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.

6.8 /10
$0.74
Tears of Rage

Tears of Rage

Instant

Cast this spell only during the declare attackers step.
Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step.

3.2 /10
$0.16
Trap Essence

Trap Essence

Instant

Counter target creature spell. Put two +1/+1 counters on up to one target creature.

5.9 /10
$0.20
Vigean Intuition

Vigean Intuition

Instant

Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)

0.7 /10
$0.13
Essence Backlash

Essence Backlash

Instant

Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller.

4.2 /10
$0.04
Vanish into Memory

Vanish into Memory

Instant

Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.

6.2 /10
$0.30
Absorb Energy

Absorb Energy

Instant

Counter target spell. Cards in your hand that share a card type with that spell perpetually gain "This spell costs less to cast."

10 /10
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Bag Check

Bag Check

Instant

Counter target spell, then ask a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card.

0.3 /10
$0.03
Banes Contingency

Bane's Contingency

Instant

Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.

8.3 /10
$0.08
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