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Cards similar to Pollen Lullaby (400)

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Errand of Duty

Errand of Duty

Instant

Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.3 /10
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Everybody Lives

Everybody Lives!

Instant

All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn.

8.7 /10
$9.39
Hold at Bay

Hold at Bay

Instant

Prevent the next 7 damage that would be dealt to any target this turn.

1.8 /10
$0.02
Rally of Wings

Rally of Wings

Instant

Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.

7.5 /10
$0.10
Rally the Ancestors

Rally the Ancestors

Instant

Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.

7.3 /10
$0.50
Roar of the Kha

Roar of the Kha

Instant

Choose one —
• Creatures you control get +1/+1 until end of turn.
• Untap all creatures you control.
Entwine (Choose both if you pay the entwine cost.)

3.7 /10
$0.25
Samite Ministration

Samite Ministration

Instant

Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.

1.4 /10
$0.20
Swift Maneuver

Swift Maneuver

Instant

Prevent the next 2 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.

1.2 /10
$0.03
Temper

Temper

Instant

Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

1.2 /10
$0.20
Test of Faith

Test of Faith

Instant

Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

1.8 /10
$0.16
Abzan Advantage

Abzan Advantage

Instant

Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

3.3 /10
$0.04
Break of Day

Break of Day

Instant

Creatures you control get +1/+1 until end of turn.
Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

1.6 /10
$0.08
Call to Glory

Call to Glory

Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

5.8 /10
$0.25
Carom

Carom

Instant

The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead.
Draw a card.

3.6 /10
$0.01
Curtain of Light

Curtain of Light

Instant

Cast this spell only during combat after blockers are declared.
Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)
Draw a card.

3 /10
$0.16
Dazzling Reflection

Dazzling Reflection

Instant

You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

5.1 /10
$0.05
Ephemeral Shields

Ephemeral Shields

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.8 /10
$0.08
Gideons Triumph

Gideon's Triumph

Instant

Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead.

3.2 /10
$0.05
Honorable Passage

Honorable Passage

Instant

The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.

2.4 /10
$0.19
Inquisitors Snare

Inquisitor's Snare

Instant

Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.

1 /10
$0.10
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