Creature — Elf Druid (1/1)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
1/2
: Add .
LEVEL 5+
1/4
Elves you control have ": Add ."
Creature — Elf Spellshaper (1/1)
, , Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has ": Add ."
Creature — Elf Druid (2/2)
: Reveal any number of creature cards with power 5 or greater from your hand. Add for each card revealed this way.
Legendary Creature — Snake Shaman (1/3)
Other Snake creatures you control get +0/+1.
Shamans you control have ": Add ."
Legendary Creature — Centaur Druid (2/2)
Tap an untapped Druid you control: Add .
Enchantment
: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.
Sacrifice Gaea's Touch: Add .
Legendary Creature — Elf Artificer (3/3)
Tap an untapped nontoken artifact you control: Add .
Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.
Sorcery // Land
Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Tanglespan Bridgeworks
As Tanglespan Bridgeworks enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .
Land — Gate
Manor Gate enters the battlefield tapped.
As Manor Gate enters the battlefield, choose a color other than green.
: Add or one mana of the chosen color.
Land
Thriving Grove enters the battlefield tapped.
As Thriving Grove enters the battlefield, choose a color other than green.
: Add or one mana of the chosen color.
Sorcery // Land
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.
Turntimber, Serpentine Wood
As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .
Creature — Eldrazi Processor (2/3)
Devoid (This card has no color.)
, Put a card an opponent owns from exile into that player's graveyard: Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."
Creature — Elf Druid (1/1)
, Pay 1 life: Add . Spend this mana only to cast an Elf creature spell.
: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature — Eldrazi Boar Beast (6/8)
Reach
When you cast or cycle Warped Tusker, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add ."
Cycling (, Discard this card: Draw a card.)
Artifact
: Add . When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.)
Enchantment — Saga // Legendary Land
(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.
II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.
III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.
Jurassic Park
(Transforms from Welcome to ....)
Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
: Add for each Dinosaur you control.
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