Legendary Creature — Human Peasant (2/2)
Haste
Celebration — Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.
Legendary Creature — Human Soldier (2/2)
At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.
Creature — Human Soldier (2/1)
As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.
Creature — Shapeshifter (2/1)
Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn.
Creature — Vedalken Wizard (2/2)
Whenever you cast an instant or sorcery spell that targets only Beamsplitter Mage, if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature.
Legendary Creature — Phyrexian Zombie Elf (2/2)
At the beginning of each player's postcombat main phase, that player adds for each of your opponents who lost life this turn. (Damage causes loss of life.)
Creature — Mutant (2/2)
Activated abilities of creatures you control cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.
Creature — Vampire (3/2)
When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Creature — Devil Warrior (2/2)
Whenever you sacrifice another creature, put a +1/+1 counter on Body Dropper.
, Sacrifice another creature: Body Dropper gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature — Human Soldier (2/3)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
: Boros Challenger gets +1/+1 until end of turn.
Creature — Human Wizard (2/2)
: Target creature gains haste until end of turn.
: Target creature gains first strike until end of turn.
Creature — Cat (3/3)
: Bronzehide Lion gains indestructible until end of turn.
When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and ": Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
Legendary Creature — Human Pirate (2/2)
Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target Pirate you control.
Legendary Creature — Orc Pirate (1/1)
Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.
Legendary Creature — Human Archer (2/2)
First strike, reach
Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it.
, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.
Creature — Sliver (2/2)
All Slivers have ", Sacrifice this permanent: This permanent deals 1 damage to any target."
All Slivers have ", Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target player, planeswalker, or Sliver creature this turn."
Legendary Creature — Human Rogue (1/3)
Deathtouch
At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls.
Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card.
Creature — Cat Citizen (2/3)
Whenever Civil Servant attacks, you may tap another untapped Citizen you control. If you do, Civil Servant gets +1/+0 and gains lifelink until end of turn.
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