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Cards similar to Screeching Buzzard (400)

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Baneblade Scoundrel  Baneclaw Marauder

Baneblade Scoundrel // Baneclaw Marauder

Creature — Human Rogue Werewolf // Creature — Werewolf (4/3)

Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Baneclaw Marauder

Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

2.3 /10
$0.04
Battlefield Butcher

Battlefield Butcher

Creature — Human Soldier (1/4)

, : Each opponent loses 2 life. This ability costs less to activate for each creature card in your graveyard.

3.4 /10
$0.03
Bishop of the Bloodstained

Bishop of the Bloodstained

Creature — Vampire Cleric (3/3)

When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.

5 /10
$0.05
Blightwing Bandit

Blightwing Bandit

Creature — Faerie Rogue (2/2)

Flying, deathtouch
Whenever you cast your first spell during each opponent's turn, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it.

7.9 /10
$0.24
Bloodvial Purveyor

Bloodvial Purveyor

Creature — Vampire (5/6)

Flying, trample
Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.

6.5 /10
$0.17
Bontu the Glorified

Bontu the Glorified

Legendary Creature — God (4/6)

Menace, indestructible
Bontu the Glorified can't attack or block unless a creature died under your control this turn.
, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.

7.4 /10
--
Braids Arisen Nightmare

Braids, Arisen Nightmare

Legendary Creature — Nightmare (3/3)

At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.

9.9 /10
$3.80
Briarblade Adept

Briarblade Adept

Creature — Elf Assassin (3/4)

Whenever Briarblade Adept attacks, target creature an opponent controls gets -1/-1 until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

3.9 /10
$0.05
Burglar Rat

Burglar Rat

Creature — Rat (1/1)

When Burglar Rat enters the battlefield, each opponent discards a card.

9 /10
$0.11
Cabal Paladin

Cabal Paladin

Creature — Human Knight (4/2)

Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.)

5.3 /10
$0.04
Caged Zombie

Caged Zombie

Creature — Zombie (2/3)

, : Each opponent loses 2 life. Activate only if a creature died this turn.

3 /10
$0.04
Cao Cao Lord of Wei

Cao Cao, Lord of Wei

Legendary Creature — Human Soldier (3/3)

: Target opponent discards two cards. Activate only during your turn, before attackers are declared.

3.4 /10
--
Catapult Fodder  Catapult Captain

Catapult Fodder // Catapult Captain

Creature — Zombie // Creature — Zombie (1/5)

At the beginning of combat on your turn, if you control three or more creatures that each have toughness greater than their power, transform Catapult Fodder.

Catapult Captain

, , Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness.

5.4 /10
$0.09
Cavalier of Night

Cavalier of Night

Creature — Elemental Knight (4/5)

Lifelink
When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.

8.5 /10
$4.00
Chimney Imp

Chimney Imp

Creature — Imp (1/2)

Flying
When Chimney Imp dies, target opponent puts a card from their hand on top of their library.

1.1 /10
$0.10
Chittering Skitterling

Chittering Skitterling

Creature — Phyrexian Rat (1/4)

Corrupted — Sacrifice an artifact or creature: Draw a card. Activate only if an opponent has three or more poison counters and only once each turn.

6.3 /10
$0.03
Citystalker Connoisseur

Citystalker Connoisseur

Creature — Vampire (3/3)

Deathtouch
When Citystalker Connoisseur enters the battlefield, target opponent discards a nonland card with the greatest mana value among cards in their hand. Create a Blood token.

10 /10
--
Corpse Traders

Corpse Traders

Creature — Human Rogue (3/3)

, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.

2.5 /10
$0.06
Cruel Grimnarch

Cruel Grimnarch

Creature — Phyrexian Cleric (5/5)

Deathtouch
When Cruel Grimnarch enters the battlefield, each opponent discards a card. For each opponent who can't, you gain 4 life.

4.7 /10
$0.02
Crypt Ghast

Crypt Ghast

Creature — Spirit (2/2)

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional .

9.8 /10
$6.58
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