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Cards similar to Searing Rays (400)

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Devastating Dreams

Devastating Dreams

Sorcery

As an additional cost to cast this spell, discard X cards at random.
Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.

3.2 /10
$0.87
Dragons Approach

Dragon's Approach

Sorcery

Dragon's Approach deals 3 damage to each opponent. You may exile Dragon's Approach and four cards named Dragon's Approach from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle.
A deck can have any number of cards named Dragon's Approach.

7.8 /10
$2.60
Eternal Flame

Eternal Flame

Sorcery

Eternal Flame deals X damage to target opponent or planeswalker and half X damage, rounded up, to you, where X is the number of Mountains you control.

1 /10
$6.36
Fiery Confluence

Fiery Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.

9.4 /10
$0.91
Fiery Gambit

Fiery Gambit

Sorcery

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

7.8 /10
$1.33
Fight with Fire

Fight with Fire

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)

4.3 /10
$0.02
Flame Rift

Flame Rift

Sorcery

Flame Rift deals 4 damage to each player.

8.7 /10
$0.12
Flameshot

Flameshot

Sorcery

You may discard a Mountain card rather than pay this spell's mana cost.
Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.

2.1 /10
$0.17
Forked Lightning

Forked Lightning

Sorcery

Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.

1 /10
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Go for Blood

Go for Blood

Sorcery

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Cycling (, Discard this card: Draw a card.)

6.3 /10
$0.04
HurlyBurly

Hurly-Burly

Sorcery

Choose one —
• Hurly-Burly deals 1 damage to each creature without flying.
• Hurly-Burly deals 1 damage to each creature with flying.

2.3 /10
$0.02
Incite Rebellion

Incite Rebellion

Sorcery

For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control.

5.3 /10
$0.31
Meteor Swarm

Meteor Swarm

Sorcery

Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.

6.4 /10
$0.12
Molten Disaster

Molten Disaster

Sorcery

Kicker (You may pay an additional as you cast this spell.)
If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Molten Disaster deals X damage to each creature without flying and each player.

7.3 /10
$0.50
Rain of Embers

Rain of Embers

Sorcery

Rain of Embers deals 1 damage to each creature and each player.

5.5 /10
$0.11
Retribution

Retribution

Sorcery

Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.

2.2 /10
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Scent of Cinder

Scent of Cinder

Sorcery

Reveal any number of red cards in your hand. Scent of Cinder deals X damage to any target, where X is the number of cards revealed this way.

0.8 /10
$0.08
Shatterskull Smashing  Shatterskull the Hammer Pass

Shatterskull Smashing // Shatterskull, the Hammer Pass

Sorcery // Land

Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.

Shatterskull, the Hammer Pass

As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

9.7 /10
$7.32
Smash to Dust

Smash to Dust

Sorcery

Choose one —
• Destroy target artifact.
• Destroy target creature with defender.
• Smash to Dust deals 1 damage to each creature your opponents control.

8.4 /10
$0.08
Static Discharge

Static Discharge

Sorcery

Starting intensity 3
Static Discharge deals damage equal to its intensity to any target. Then cards you own named Static Discharge intensify by 1.

10 /10
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