Land
Subterranean Hangar enters the battlefield tapped.
: Put a storage counter on Subterranean Hangar.
, Remove any number of storage counters from Subterranean Hangar: Add for each storage counter removed this way.
Legendary Land
: Add .
Channel — , Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs less to activate for each legendary creature you control.
Legendary Land — Gate
As The Black Gate enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .
, : Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.
Land
Thriving Moor enters the battlefield tapped.
As Thriving Moor enters the battlefield, choose a color other than black.
: Add or one mana of the chosen color.
Land
Tomb Fortress enters the battlefield tapped.
: Add .
, , Exile Tomb Fortress: Mill four cards, then return a creature card from your graveyard to the battlefield. Activate only as a sorcery.
Land
: Add .
, : Put target Zombie card from your graveyard on top of your library.
Legendary Land
: Add .
: Target creature loses first strike or swampwalk until end of turn.
Legendary Land
: Add .
, : Put target creature card from your graveyard on top of your library.
Land — Swamp
(: Add .)
Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps.
When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.
Creature — Cleric (1/1)
: Add . If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.
Creature — Demon (6/6)
Flying, trample
, Sacrifice another creature: Target player mills three cards.
Pay 1 life: Add . Spend this mana only to cast a spell from your graveyard.
Creature — Vampire Cleric (1/1)
, Sacrifice another creature: Add . Spend this mana only to cast Vampire, Cleric, and/or Demon spells.
Legendary Creature — Bat God // Land (4/4)
Flying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.
Temple of the Dead
(Transforms from Aclazotz, Deepest Betrayal.)
: Add .
, : Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.
Creature — Elf Druid (1/1)
: Add . Elves of Deep Shadow deals 1 damage to you.
Creature — Human Wizard (4/4)
, : Add for each Swamp you control.
Instant // Land
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Malakir Mire
Malakir Mire enters the battlefield tapped.
: Add .
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