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Cards similar to Strangling Soot (400)

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Shoot the Sheriff

Shoot the Sheriff

Instant

Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.)

6.3 /10
$0.11
Slaughter

Slaughter

Instant

Buyback—Pay 4 life. (You may pay 4 life in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target nonblack creature. It can't be regenerated.

4.3 /10
$0.26
Slay

Slay

Instant

Destroy target green creature. It can't be regenerated.
Draw a card.

1.3 /10
$0.10
Snuff Out

Snuff Out

Instant

If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.

9.5 /10
$9.20
Soul Rend

Soul Rend

Instant

Destroy target creature if it's white. A creature destroyed this way can't be regenerated.
Draw a card at the beginning of the next turn's upkeep.

1 /10
$0.34
Terror

Terror

Instant

Destroy target nonartifact, nonblack creature. It can't be regenerated.

7.4 /10
$0.05
Ultimate Price

Ultimate Price

Instant

Destroy target monocolored creature.

6 /10
$0.08
VATS

V.A.T.S.

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose any number of target creatures with equal toughness. Destroy the chosen creatures.

7.5 /10
$3.09
Victim of Night

Victim of Night

Instant

Destroy target non-Vampire, non-Werewolf, non-Zombie creature.

7.6 /10
$0.16
Without Weakness

Without Weakness

Instant

Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Cycling (, Discard this card: Draw a card.)

5.4 /10
$0.03
Collar the Culprit

Collar the Culprit

Instant

Destroy target creature with toughness 4 or greater.

2 /10
$0.02
Destroy Evil

Destroy Evil

Instant

Choose one —
• Destroy target creature with toughness 4 or greater.
• Destroy target enchantment.

7.3 /10
$0.89
Grotesque Demise

Grotesque Demise

Instant

Exile target creature with power 3 or less.

2 /10
$0.02
Necrobite

Necrobite

Instant

Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

3.6 /10
$0.03
Reaver Ambush

Reaver Ambush

Instant

Exile target creature with power 3 or less.

1.2 /10
$0.03
Rend Spirit

Rend Spirit

Instant

Destroy target Spirit.

0 /10
$0.10
SixSided Die

Six-Sided Die

Instant

Choose target creature. Roll a six-sided die.
1 — It has base toughness 1 until end of turn.
2 — Put two -1/-1 counters on it.
3 — Six-Sided Die deals 3 damage to it and you gain 3 life.
4 — It gets -4/-4 until end of turn.
5 — Destroy it.
6 — Exile it.

6.6 /10
$0.10
Sungold Barrage

Sungold Barrage

Instant

Destroy target creature with toughness 4 or greater.

3.5 /10
$0.02
The End

The End

Instant

This spell costs less to cast if your life total is 5 or less.
Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

2.2 /10
$0.52
Valorous Stance

Valorous Stance

Instant

Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.

9 /10
$0.14
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