Sorcery
Flame Jet deals 3 damage to target player or planeswalker.
Cycling (, Discard this card: Draw a card.)
Sorcery
Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.
Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Light 'Em Up deals 2 damage to target creature or planeswalker.
Sorcery
Mizzium Mortars deals 4 damage to target creature you don't control.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Molten Impact deals 4 damage to target creature or planeswalker. If excess damage was dealt this way, note that excess damage, then you get a one-time boon with "When you cast an instant or sorcery spell, this boon deals damage equal to the noted number to target creature or planeswalker an opponent controls."
Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature with mana value X.
Nahiri's Sacrifice deals X damage divided as you choose among any number of target creatures.
Sorcery
Pyrophobia deals 3 damage to target creature. Cowards can't block this turn.
Sorcery
Rolling Thunder deals X damage divided as you choose among any number of targets.
Sorcery
Choose one —
• Slagstorm deals 3 damage to each creature.
• Slagstorm deals 3 damage to each player.
Sorcery
Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.
Sorcery
Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.
Sorcery
Thundering Rebuke deals 4 damage to target creature or planeswalker.
Sorcery
Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
Sorcery
Arc Trail deals 2 damage to any target and 1 damage to another target.
Sorcery
Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.
Sorcery
Choose one —
• Burn Down the House deals 5 damage to each creature and each planeswalker.
• Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn.
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