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Cards similar to Stromkirk Patrol (400)

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Crosis the Purger

Crosis, the Purger

Legendary Creature — Dragon (6/6)

Flying
Whenever Crosis, the Purger deals combat damage to a player, you may pay . If you do, choose a color, then that player reveals their hand and discards all cards of that color.

6.6 /10
$0.58
Darigaaz the Igniter

Darigaaz, the Igniter

Legendary Creature — Dragon (6/6)

Flying
Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay . If you do, choose a color, then that player reveals their hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.

3.7 /10
$1.34
Deadeye Brawler

Deadeye Brawler

Creature — Human Pirate (2/4)

Deathtouch
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.

5.7 /10
$0.08
Doomsday Specter

Doomsday Specter

Creature — Specter (2/3)

Flying
When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand.
Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.

3.4 /10
$0.69
Dromar the Banisher

Dromar, the Banisher

Legendary Creature — Dragon (6/6)

Flying
Whenever Dromar, the Banisher deals combat damage to a player, you may pay . If you do, choose a color, then return all creatures of that color to their owners' hands.

4 /10
$2.88
DuneBrood Nephilim

Dune-Brood Nephilim

Creature — Nephilim (3/3)

Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.

4.2 /10
$1.21
Fallen Shinobi

Fallen Shinobi

Creature — Zombie Ninja (5/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Fallen Shinobi deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.

9.4 /10
$1.56
Ghastlord of Fugue

Ghastlord of Fugue

Creature — Spirit Avatar (4/4)

Ghastlord of Fugue can't be blocked.
Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.

4.5 /10
$2.22
GlintEye Nephilim

Glint-Eye Nephilim

Creature — Nephilim (2/2)

Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.
, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.

5.9 /10
$0.36
Grma Sarumans Footman

Gríma, Saruman's Footman

Legendary Creature — Human Advisor (1/4)

Gríma, Saruman's Footman can't be blocked.
Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.

8.7 /10
$7.79
Ikra Shidiqi the Usurper

Ikra Shidiqi, the Usurper

Legendary Creature — Snake Wizard (3/7)

Menace
Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.
Partner (You can have two commanders if both have partner.)

7.7 /10
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Ingenious Infiltrator

Ingenious Infiltrator

Creature — Vedalken Ninja (2/3)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever a Ninja you control deals combat damage to a player, draw a card.

9.1 /10
$1.17
Inquisitor Eisenhorn

Inquisitor Eisenhorn

Legendary Creature — Human Inquisitor (2/3)

You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, create Cherubael, a legendary 4/4 black Demon creature token with flying.
Whenever Inquisitor Eisenhorn deals combat damage to a player, investigate that many times. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

6.7 /10
$0.13
Lathril Blade of the Elves

Lathril, Blade of the Elves

Legendary Creature — Elf Noble (2/3)

Menace
Whenever Lathril, Blade of the Elves deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens.
, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.

9.1 /10
$2.03
Maelstrom Archangel

Maelstrom Archangel

Creature — Angel (5/5)

Flying
Whenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.

8.5 /10
$1.68
Memory Vampire

Memory Vampire

Creature — Vampire Detective (4/4)

Flying
Whenever Memory Vampire deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost.

2.2 /10
$0.26
Mirko Vosk Mind Drinker

Mirko Vosk, Mind Drinker

Legendary Creature — Vampire (2/4)

Flying
Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.

7.6 /10
$1.13
Necromaster Dragon

Necromaster Dragon

Creature — Dragon (4/4)

Flying
Whenever Necromaster Dragon deals combat damage to a player, you may pay . If you do, create a 2/2 black Zombie creature token and each opponent mills two cards.

4.9 /10
$0.30
Neyam Shai Murad

Neyam Shai Murad

Legendary Creature — Human Rogue (3/3)

Rogue Trader — Whenever Neyam Shai Murad deals combat damage to a player, you may have that player return target permanent card from their graveyard to their hand. If you do, that player chooses a permanent card in your graveyard, then you put it onto the battlefield under your control.

5.5 /10
$0.14
NineFingers Keene

Nine-Fingers Keene

Legendary Creature — Human Rogue (4/4)

Menace
Ward—Pay 9 life.
Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.

8.3 /10
$0.09
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