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Cards similar to Tidal Control (400)

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In Too Deep

In Too Deep

Enchantment — Aura

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Enchant creature, planeswalker, or Clue
Enchanted permanent is a colorless Clue artifact with ", Sacrifice this artifact: Draw a card" and loses all other abilities. (It's no longer a creature or planeswalker.)

7.2 /10
$1.26
Induced Amnesia

Induced Amnesia

Enchantment

When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards.
When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.

4.5 /10
$0.23
Inventive Iteration  Living Breakthrough

Inventive Iteration // Living Breakthrough

Enchantment — Saga // Enchantment Creature — Moonfolk (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Return up to one target creature or planeswalker to its owner's hand.
II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Living Breakthrough

Flying
Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.

8 /10
$0.21
Jacob Hauken Inspector  Haukens Insight

Jacob Hauken, Inspector // Hauken's Insight

Legendary Creature — Human Advisor // Legendary Enchantment (0/2)

: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay . If you do, transform Jacob Hauken, Inspector.

Hauken's Insight

At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.
Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.

7.4 /10
$0.34
Legacys Allure

Legacy's Allure

Enchantment

At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.
Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)

4.8 /10
--
Medomais Prophecy

Medomai's Prophecy

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Scry 2.
II — Choose a card name.
III — When you cast a spell with the chosen name for the first time this turn, draw two cards.
IV — Look at the top card of each player's library.

6.1 /10
$0.06
Mystic Veil

Mystic Veil

Enchantment — Aura

You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature has shroud. (It can't be the target of spells or abilities.)

3.2 /10
$0.15
Oath of Scholars

Oath of Scholars

Enchantment

At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.

3 /10
$0.32
Planeswalkers Mischief

Planeswalker's Mischief

Enchantment

: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.

2.1 /10
$0.28
Quiet Contemplation

Quiet Contemplation

Enchantment

Whenever you cast a noncreature spell, you may pay . If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step.

5.1 /10
$0.09
Relic Bind

Relic Bind

Enchantment — Aura

Enchant artifact an opponent controls
Whenever enchanted artifact becomes tapped, choose one —
• Relic Bind deals 1 damage to target player or planeswalker.
• Target player gains 1 life.

1.2 /10
$1.83
Rhystic Study

Rhystic Study

Enchantment

Whenever an opponent casts a spell, you may draw a card unless that player pays .

10 /10
~$45
Shapeshifters Marrow

Shapeshifter's Marrow

Enchantment

At the beginning of each opponent's upkeep, that player reveals the top card of their library. If it's a creature card, the player puts the card into their graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)

2.5 /10
$0.28
Sleeping Potion

Sleeping Potion

Enchantment — Aura

Enchant creature
When Sleeping Potion enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.

0.8 /10
$0.12
Slow Motion

Slow Motion

Enchantment — Aura

Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay .
When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.

2.9 /10
$0.21
Soul Barrier

Soul Barrier

Enchantment

Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay .

4.2 /10
$0.34
Stasis

Stasis

Enchantment

Players skip their untap steps.
At the beginning of your upkeep, sacrifice Stasis unless you pay .

7.8 /10
$4.93
Swindlers Scheme

Swindler's Scheme

Enchantment

Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost.

3.6 /10
$0.08
Tamiyo Meets the Story Circle

Tamiyo Meets the Story Circle

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -2/-0 until end of turn.
II — Discard any number of cards, then investigate twice for each card discarded this way.
III — Shuffle up to three target cards from your graveyard into your library.

0.9 /10
$0.22
The Bath Song

The Bath Song

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Draw two cards, then discard a card.
III — Shuffle any number of target cards from your graveyard into your library. Add .

8.3 /10
$0.08
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