Creature — Thrull (3/3)
Haunt (When this creature dies, exile it haunting target creature.)
When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand.
Enchantment — Aura
Enchant creature
When enchanted creature is turned face up, destroy it. It can't be regenerated.
Enchantment — Aura
Enchant Forest
: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.
When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
Enchantment — Aura
Enchant Island
: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.
When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.
Enchantment — Aura
Enchant Plains
: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.
When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.
Enchantment — Aura
Enchant Mountain
: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.
When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.
Artifact — Equipment // Instant — Adventure
Whenever a creature you control dies, put a +1/+1 counter on equipped creature.
Equip
Bind Spirit
Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the artifact later from exile.)
Enchantment — Aura
Enchant creature
Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
Enchantment Creature — Minotaur (2/1)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Gnarled Scarhide can't block.
Enchanted creature gets +2/+1 and can't block.
Creature — Zombie (2/2)
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Creature — Shapeshifter (2/2)
Changeling (This card is every creature type.)
When Graveshifter enters the battlefield, you may return target creature card from your graveyard to your hand.
Enchantment — Aura
Enchant creature
Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Enchantment Creature — Spirit (1/2)
Lifelink
Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it.
Enchantment
Flash
When Illicit Masquerade enters the battlefield, put an impostor counter on each creature you control.
Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield.
Enchantment — Aura
Enchant creature
Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)
Legendary Planeswalker — Liliana
+1: Target player loses 2 life.
?1: Return target creature card from your graveyard to your hand.
?7: Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control.
Enchantment
When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Jackal creature.
Enchantment — Aura
Enchant creature
When enchanted creature is dealt damage, destroy it.
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