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Cards similar to Wash Out (400)

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Peer Pressure

Peer Pressure

Sorcery

Choose a creature type. If you control more creatures of that type than each other player, you gain control of all creatures of that type. (This effect lasts indefinitely.)

6.2 /10
$1.05
Petals of Insight

Petals of Insight

Sorcery — Arcane

Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.

3.3 /10
$0.08
Phone a Friend

Phone a Friend

Sorcery

Call someone and ask them to choose one. If they don't answer, an opponent choses one. (Don't explain anything else. You choose targets.)
• A — Gain control of target creature you don't control.
• B — Choose target creature you control. Create two tokens that are each copies of it.
• C — Take an extra turn after this one.
• D — Draw seven cards.

0.4 /10
$0.12
Pirates Prize

Pirate's Prize

Sorcery

Draw two cards. Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

7.5 /10
$0.07
Pull from the Deep

Pull from the Deep

Sorcery

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.

6 /10
$0.14
Relearn

Relearn

Sorcery

Return target instant or sorcery card from your graveyard to your hand.

5.5 /10
$0.58
Reminisce

Reminisce

Sorcery

Target player shuffles their graveyard into their library.

4.6 /10
$0.21
Replication Technique

Replication Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)
Create a token that's a copy of target permanent you control.

8.4 /10
$0.35
Runic Repetition

Runic Repetition

Sorcery

Return target exiled card with flashback you own to your hand.

4.7 /10
$0.11
Rush of Knowledge

Rush of Knowledge

Sorcery

Draw cards equal to the highest mana value among permanents you control.

7.8 /10
$0.32
Sacred Excavation

Sacred Excavation

Sorcery

Return up to two target cards with cycling from your graveyard to your hand.

3.9 /10
$0.08
Sages Knowledge

Sage's Knowledge

Sorcery

Return target sorcery card from your graveyard to your hand.

1 /10
$3.91
Secrets of the Golden City

Secrets of the Golden City

Sorcery

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Draw two cards. If you have the city's blessing, draw three cards instead.

6.5 /10
$0.08
Seize the Secrets

Seize the Secrets

Sorcery

This spell costs less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Draw two cards.

4 /10
$0.03
Show and Tell

Show and Tell

Sorcery

Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.

7.1 /10
~$19
Sleep

Sleep

Sorcery

Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

8.3 /10
$0.26
Startled Awake  Persistent Nightmare

Startled Awake // Persistent Nightmare

Sorcery // Creature — Nightmare (0/0)

Target opponent mills thirteen cards.
: Put Startled Awake from your graveyard onto the battlefield transformed. Activate only as a sorcery.

Persistent Nightmare

Skulk (This creature can't be blocked by creatures with greater power.)
When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.

6.4 /10
$1.39
Step Between Worlds

Step Between Worlds

Sorcery

Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

5.1 /10
$0.21
Stolen Goods

Stolen Goods

Sorcery

Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.

7.6 /10
$0.40
Symbol of Unsummoning

Symbol of Unsummoning

Sorcery

Return target creature to its owner's hand.
Draw a card.

1.2 /10
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