Creature — Dragon (7/5)
Flying
When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.
Legendary Creature — Minotaur Warrior (6/6)
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Creature — Vampire Rogue (4/1)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature — Dragon (4/4)
This spell costs less to cast for each land your opponents control that could produce .
Flying
When Obsidian Charmaw enters the battlefield, destroy target nonbasic land an opponent controls.
Creature — Goblin Shaman (2/2)
Chroma — When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control.
Creature — Ox (4/2)
When Ox of Agonas enters the battlefield, discard your hand, then draw three cards.
Escape—, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Ox of Agonas escapes with a +1/+1 counter on it.
Legendary Creature — Orc Efreet (5/4)
At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.
Creature — Dragon (3/3)
Flying
When Plundering Predator enters the battlefield, you may discard a card. If you do, draw a card.
Creature — Hellion (4/5)
When Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent.
Creature — Human Wizard (3/3)
When Revolutionist enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Dragon (5/5)
Flying
When Spawn of Thraxes enters the battlefield, it deals damage to any target equal to the number of Mountains you control.
Creature — Dragon (5/5)
Flying
When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.
Creature — Elemental (7/2)
Haste
Thunderblust has trample as long as it has a -1/-1 counter on it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Giant Shaman (4/4)
When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.
Creature — Dragon (5/4)
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Flying
When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to any target.
Creature — Human Warrior (2/2)
Haste
When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)
Creature — Human Wizard (2/2)
When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.
Creature — Donkey (4/4)
Each other Donkey gets +1½/+1½.
Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Creature — Demon (5/5)
Flying
Whenever Balor attacks or dies, choose one or more. Each mode must target a different player.
• Target opponent draws three cards, then discards three cards at random.
• Target opponent sacrifices a nontoken artifact.
• Balor deals damage to target opponent equal to the number of cards in their hand.
Creature — Human Pirate (6/3)
Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
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