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Cards similar to Advance Scout (400)

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Benalish Cavalry

Benalish Cavalry

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

2.2 /10
$0.07
Benalish Faithbonder

Benalish Faithbonder

Creature — Human Cleric (1/3)

Vigilance
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

2.4 /10
$0.06
Bladed Ambassador

Bladed Ambassador

Creature — Phyrexian Soldier (3/1)

Bladed Ambassador enters the battlefield with an oil counter on it.
, Remove an oil counter from Bladed Ambassador: Bladed Ambassador gains indestructible until end of turn.

3.8 /10
$0.03
Brotherhood Scribe

Brotherhood Scribe

Creature — Human Artificer (1/3)

Metalcraft — : You get (an energy counter). Activate only if you control three or more artifacts.
Whenever you get one or more during your turn, creatures you control get +1/+1 until end of turn.

6.2 /10
$0.13
Cavalry Pegasus

Cavalry Pegasus

Creature — Pegasus (1/1)

Flying
Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.

6.4 /10
$0.06
Eager FirstYear

Eager First-Year

Creature — Human Wizard (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn.

1.9 /10
$0.02
Era of Enlightenment  Hand of Enlightenment

Era of Enlightenment // Hand of Enlightenment

Enchantment — Saga // Enchantment Creature — Human Monk (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Scry 2.
II — You gain 2 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Hand of Enlightenment

First strike

6.1 /10
$0.02
Fearless Fledgling

Fearless Fledgling

Creature — Griffin (1/1)

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn.

5.8 /10
$0.06
Fledgling Griffin

Fledgling Griffin

Creature — Griffin (2/2)

Landfall — Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.

3.5 /10
$0.08
Gary Clone

Gary Clone

Creature — Human Citizen (1/3)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.

5.5 /10
$0.19
Hand of Honor

Hand of Honor

Creature — Human Samurai (2/2)

Protection from black
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

4.8 /10
$1.78
Incisor Glider

Incisor Glider

Artifact Creature — Phyrexian Construct (1/3)

Flying
Corrupted — Whenever Incisor Glider attacks, if an opponent has three or more poison counters, creatures you control get +1/+1 until end of turn.

4.4 /10
$0.02
InnerChamber Guard

Inner-Chamber Guard

Creature — Human Samurai (0/2)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

3.8 /10
$0.08
Jackknight

Jackknight

Artifact Creature — Cyborg Knight (1/1)

Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn.

10 /10
$0.19
Jeskai Student

Jeskai Student

Creature — Human Monk (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

2.6 /10
$0.06
Kentaro the Smiling Cat

Kentaro, the Smiling Cat

Legendary Creature — Human Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
You may pay rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.

5.3 /10
$2.42
Kjeldoran Knight

Kjeldoran Knight

Creature — Human Knight (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
: Kjeldoran Knight gets +1/+0 until end of turn.
: Kjeldoran Knight gets +0/+2 until end of turn.

2.7 /10
$1.13
Knight of Meadowgrain

Knight of Meadowgrain

Creature — Kithkin Knight (2/2)

First strike
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

4.6 /10
$0.51
Knight of the Hokey Pokey

Knight of the Hokey Pokey

Creature — Knight (2/2)

First strike
, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to Knight of the Hokey Pokey this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey! Turn yourself around.)

10 /10
$0.19
Knight of the Holy Nimbus

Knight of the Holy Nimbus

Creature — Human Rebel Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)
: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.

4.4 /10
$0.07
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