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Cards similar to Alter Reality (400)

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Crypsis

Crypsis

Instant

Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.

4.7 /10
$0.04
Dampen Thought

Dampen Thought

Instant — Arcane

Target player mills four cards.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

3 /10
$0.10
Daze

Daze

Instant

You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays .

8.2 /10
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Depart the Realm

Depart the Realm

Instant

Return target nonland permanent to its owner's hand.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

7.7 /10
$0.08
Deprive

Deprive

Instant

As an additional cost to cast this spell, return a land you control to its owner's hand.
Counter target spell.

7.3 /10
$0.34
Disperse

Disperse

Instant

Return target nonland permanent to its owner's hand.

6.2 /10
$0.04
Disruption Protocol

Disruption Protocol

Instant

As an additional cost to cast this spell, tap an untapped artifact you control or pay .
Counter target spell.

8.2 /10
$0.05
Essence Scatter

Essence Scatter

Instant

Counter target creature spell.

8.7 /10
$0.05
Evasive Action

Evasive Action

Instant

Domain — Counter target spell unless its controller pays for each basic land type among lands you control.

3.8 /10
$0.22
Expel from Orazca

Expel from Orazca

Instant

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead.

7.5 /10
$0.25
Experimental Augury

Experimental Augury

Instant

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.5 /10
$0.92
Extinguish

Extinguish

Instant

Counter target sorcery spell.

1 /10
$0.18
Failed Fording

Failed Fording

Instant

Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

1.7 /10
$0.03
False Summoning

False Summoning

Instant

Counter target creature spell.

1.5 /10
$0.37
Familiars Ruse

Familiar's Ruse

Instant

As an additional cost to cast this spell, return a creature you control to its owner's hand.
Counter target spell.

8.4 /10
$0.75
Flash Counter

Flash Counter

Instant

Counter target instant spell.

4 /10
$0.47
Flash of Insight

Flash of Insight

Instant

Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flashback—, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)

3.9 /10
$0.22
Flashfreeze

Flashfreeze

Instant

Counter target red or green spell.

3.4 /10
$0.17
Fleeting Reflection

Fleeting Reflection

Instant

Target creature you control gains hexproof until end of turn. Untap that creature. Until end of turn, it becomes a copy of up to one other target creature.

3.8 /10
$0.11
Force Away

Force Away

Instant

Return target creature to its owner's hand.
Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.

3.4 /10
$0.08
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