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Cards similar to Ancient Spring (400)

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Timberland Ruins

Timberland Ruins

Land

Timberland Ruins enters the battlefield tapped.
: Add .
, Sacrifice Timberland Ruins: Add one mana of any color.

2.8 /10
$0.14
Tinder Farm

Tinder Farm

Land

Tinder Farm enters the battlefield tapped.
: Add .
, Sacrifice Tinder Farm: Add .

3.2 /10
$0.22
Tramway Station

Tramway Station

Land

Tramway Station enters the battlefield tapped.
: Add or .
, , Sacrifice Tramway Station: Draw a card.

8.5 /10
$0.06
Transguild Promenade

Transguild Promenade

Land

Transguild Promenade enters the battlefield tapped.
When Transguild Promenade enters the battlefield, sacrifice it unless you pay .
: Add one mana of any color.

8 /10
$0.10
Waterfront District

Waterfront District

Land

Waterfront District enters the battlefield tapped.
: Add or .
, , Sacrifice Waterfront District: Draw a card.

8.7 /10
$0.06
Wintermoon Mesa

Wintermoon Mesa

Land

Wintermoon Mesa enters the battlefield tapped.
: Add .
, , Sacrifice Wintermoon Mesa: Tap two target lands.

1.6 /10
$0.29
Abraded Bluffs

Abraded Bluffs

Land — Desert

Abraded Bluffs enters the battlefield tapped.
When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent.
: Add or .

7.3 /10
$0.16
Akoum Refuge

Akoum Refuge

Land

Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
: Add or .

9.1 /10
$0.21
Alpine Meadow

Alpine Meadow

Snow Land — Mountain Plains

(: Add or .)
Alpine Meadow enters the battlefield tapped.

9.2 /10
$0.27
Ancient Amphitheater

Ancient Amphitheater

Land

As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped.
: Add or .

6.5 /10
$0.40
Archway of Innovation

Archway of Innovation

Land

Archway of Innovation enters the battlefield tapped unless you control an Island.
: Add .
, : The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for .)

3.5 /10
$0.96
Arctic Flats

Arctic Flats

Snow Land

Arctic Flats enters the battlefield tapped.
: Add or .

6.1 /10
$1.33
Arctic Treeline

Arctic Treeline

Snow Land — Forest Plains

(: Add or .)
Arctic Treeline enters the battlefield tapped.

9.3 /10
$0.34
Arena of Glory

Arena of Glory

Land

Arena of Glory enters the battlefield tapped unless you control a Mountain.
: Add .
, , Exert Arena of Glory: Add . If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)

4.8 /10
$1.35
Argoth Sanctum of Nature

Argoth, Sanctum of Nature

Land

Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.
: Add .
, : Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)

9.2 /10
$1.31
Arid Archway

Arid Archway

Land — Desert

Arid Archway enters the battlefield tapped.
When Arid Archway enters the battlefield, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add .

7.6 /10
$0.32
Aunties Hovel

Auntie's Hovel

Land

As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped.
: Add or .

5.9 /10
$7.50
Azorius Chancery

Azorius Chancery

Land

Azorius Chancery enters the battlefield tapped.
When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.15
Azorius Guildgate

Azorius Guildgate

Land — Gate

Azorius Guildgate enters the battlefield tapped.
: Add or .

9.5 /10
$0.22
Bad River

Bad River

Land

Bad River enters the battlefield tapped.
, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

8.5 /10
$0.35
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