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Cards similar to Asceticism (400)

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Barbed Foliage

Barbed Foliage

Enchantment

Whenever a creature attacks you, it loses flanking until end of turn.
Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.

0.9 /10
$0.21
Call of the Wild

Call of the Wild

Enchantment

: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

4 /10
$0.42
Centaur Glade

Centaur Glade

Enchantment

: Create a 3/3 green Centaur creature token.

3.5 /10
$0.30
Chalk Outline

Chalk Outline

Enchantment

Whenever one or more creature cards leave your graveyard, create a 2/2 white and blue Detective creature token, then investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4.7 /10
$0.05
Chittering Doom

Chittering Doom

Enchantment

Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token.

10 /10
$0.18
Collective Blessing

Collective Blessing

Enchantment

Creatures you control get +3/+3.

7.9 /10
$0.50
Court of Bounty

Court of Bounty

Enchantment

When Court of Bounty enters the battlefield, you become the monarch.
At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.

8.9 /10
$0.62
Crystal Carapace

Crystal Carapace

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3 and has ward .
Cycling (, Discard this card: Draw a card.)

5.8 /10
$0.03
Cyclone

Cyclone

Enchantment

At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.

2.1 /10
--
Dawns Reflection

Dawn's Reflection

Enchantment — Aura

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

7.8 /10
$0.33
Doubling Season

Doubling Season

Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

9.9 /10
~$40
Earth Surge

Earth Surge

Enchantment

Each land gets +2/+2 as long as it's a creature.

5.8 /10
$0.50
Eidolon of Blossoms

Eidolon of Blossoms

Enchantment Creature — Spirit (2/2)

Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.

9.8 /10
$0.42
Emrakuls Influence

Emrakul's Influence

Enchantment

Whenever you cast an Eldrazi creature spell with mana value 7 or greater, draw two cards.

4 /10
$0.06
Epic Proportions

Epic Proportions

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets +5/+5 and has trample.

5.3 /10
$0.19
Equestrian Skill

Equestrian Skill

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.
As long as enchanted creature is a Human, it has trample.

1.9 /10
$0.02
Feed the Pack

Feed the Pack

Enchantment

At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.

7.1 /10
$0.51
Flourishing Defenses

Flourishing Defenses

Enchantment

Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.

6 /10
$0.31
Freyalises Winds

Freyalise's Winds

Enchantment

Whenever a permanent becomes tapped, put a wind counter on it.
If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.

2.8 /10
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Fruit of the First Tree

Fruit of the First Tree

Enchantment — Aura

Enchant creature
When enchanted creature dies, you gain X life and draw X cards, where X is its toughness.

6.7 /10
$0.18
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