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Cards similar to Blooming Marsh (400)

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Castle Vantress

Castle Vantress

Land

Castle Vantress enters the battlefield tapped unless you control an Island.
: Add .
, : Scry 2.

9.8 /10
$1.24
Clifftop Retreat

Clifftop Retreat

Land

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
: Add or .

9.9 /10
$1.76
Dragonskull Summit

Dragonskull Summit

Land

Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
: Add or .

10 /10
$1.10
Drowned Catacomb

Drowned Catacomb

Land

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
: Add or .

10 /10
$2.64
Glacial Fortress

Glacial Fortress

Land

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
: Add or .

9.9 /10
$1.37
Hinterland Harbor

Hinterland Harbor

Land

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
: Add or .

9.9 /10
$1.03
Isolated Chapel

Isolated Chapel

Land

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
: Add or .

9.9 /10
$1.22
Monumental Henge

Monumental Henge

Land

Monumental Henge enters the battlefield tapped unless you control a Plains.
: Add .
, : Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

4.3 /10
$0.46
Rivendell

Rivendell

Legendary Land

Rivendell enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Scry 2. Activate only if you control a legendary creature.

9.6 /10
$1.43
Rootbound Crag

Rootbound Crag

Land

Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
: Add or .

9.9 /10
$2.39
Shifting Woodland

Shifting Woodland

Land

Shifting Woodland enters the battlefield tapped unless you control a Forest.
: Add .
Delirium — : Shifting Woodland becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.

5.9 /10
$9.80
Spymasters Vault

Spymaster's Vault

Land

Spymaster's Vault enters the battlefield tapped unless you control a Swamp.
: Add .
, : Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

4.3 /10
$1.83
Sulfur Falls

Sulfur Falls

Land

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.
: Add or .

10 /10
$0.79
Sunpetal Grove

Sunpetal Grove

Land

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
: Add or .

9.9 /10
$3.48
The Shire

The Shire

Legendary Land

The Shire enters the battlefield tapped unless you control a legendary creature.
: Add .
, , Tap an untapped creature you control: Create a Food token.

9.5 /10
$1.33
Hall of Storm Giants

Hall of Storm Giants

Land

If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.
: Add .
: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

8.7 /10
$1.59
Cave of the Frost Dragon

Cave of the Frost Dragon

Land

If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.
: Add .
: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.

8.2 /10
$0.22
Den of the Bugbear

Den of the Bugbear

Land

If you control two or more other lands, Den of the Bugbear enters the battlefield tapped.
: Add .
: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.

9.2 /10
$3.73
Hive of the Eye Tyrant

Hive of the Eye Tyrant

Land

If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped.
: Add .
: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.

8.1 /10
$2.75
Lair of the Hydra

Lair of the Hydra

Land

If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.
: Add .
: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.

9.2 /10
$1.14
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