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Cards similar to Carnassid (400)

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Greater Tanuki

Greater Tanuki

Enchantment Creature — Dog (6/5)

Trample
Channel — , Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

7.7 /10
$0.06
Groundshaker Sliver

Groundshaker Sliver

Creature — Sliver (5/5)

Sliver creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

5.3 /10
$0.18
Gruff Triplets

Gruff Triplets

Creature — Satyr Warrior (3/3)

Trample
When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it.
When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets.

8.4 /10
$0.31
Hamlet Glutton

Hamlet Glutton

Creature — Giant (6/6)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
This spell costs less to cast if it's bargained.
Trample
When Hamlet Glutton enters the battlefield, you gain 3 life.

3.3 /10
$0.01
Havenwood Wurm

Havenwood Wurm

Creature — Wurm (5/6)

Flash (You may cast this spell any time you could cast an instant.)
Trample

2.9 /10
$0.17
Herdchaser Dragon

Herdchaser Dragon

Creature — Dragon (3/3)

Flying, trample
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

3.7 /10
$0.14
Honored Hydra

Honored Hydra

Creature — Snake Hydra (6/6)

Trample
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)

5.2 /10
$0.22
Hooting Mandrills

Hooting Mandrills

Creature — Ape (4/4)

Delve (Each card you exile from your graveyard while casting this spell pays for .)
Trample

6.4 /10
$0.13
Humbler of Mortals

Humbler of Mortals

Enchantment Creature — Elemental (5/5)

Constellation — Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.

4.2 /10
$0.03
Hystrodon

Hystrodon

Creature — Beast (3/4)

Trample
Whenever Hystrodon deals combat damage to a player, you may draw a card.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

4.7 /10
$0.86
Kalonian Hydra

Kalonian Hydra

Creature — Hydra (0/0)

Trample
Kalonian Hydra enters the battlefield with four +1/+1 counters on it.
Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

9.5 /10
~$11
Kamahl Fist of Krosa

Kamahl, Fist of Krosa

Legendary Creature — Human Druid (4/3)

: Target land becomes a 1/1 creature until end of turn. It's still a land.
: Creatures you control get +3/+3 and gain trample until end of turn.

7.8 /10
$0.68
Kavu Mauler

Kavu Mauler

Creature — Kavu (4/4)

Trample
Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu.

1.4 /10
$0.26
Kazandu Stomper

Kazandu Stomper

Creature — Beast (6/5)

Trample
When Kazandu Stomper enters the battlefield, return up to two lands you control to their owner's hand.

2.9 /10
$0.03
Kessig Dire Swine

Kessig Dire Swine

Creature — Boar Horror (6/6)

Delirium — Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard.

1.6 /10
$0.01
Kodama of the North Tree

Kodama of the North Tree

Legendary Creature — Spirit (6/4)

Trample
Shroud (This creature can't be the target of spells or abilities.)

3.8 /10
$0.91
Krosan Groundshaker

Krosan Groundshaker

Creature — Beast (6/6)

: Target Beast creature gains trample until end of turn.

1.2 /10
$0.06
Lifecraft Cavalry

Lifecraft Cavalry

Creature — Elf Warrior (4/4)

Trample
Revolt — Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

1.4 /10
$0.03
Loyal Guardian

Loyal Guardian

Creature — Rhino (4/4)

Trample
Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.

9.3 /10
$0.20
Majestic Myriarch

Majestic Myriarch

Creature — Chimera (0/0)

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.
At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

6.3 /10
$0.30
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