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Cards similar to Childhood Horror (400)

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Frightshroud Courier

Frightshroud Courier

Creature — Zombie (2/1)

You may choose not to untap Frightshroud Courier during your untap step.
, : Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.)

0.6 /10
$0.13
Geyserfield Stalker

Geyserfield Stalker

Creature — Elemental (3/2)

Menace (This creature can't be blocked except by two or more creatures.)
Landfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.

2 /10
$0.02
Grim Draugr

Grim Draugr

Snow Creature — Zombie Berserker (3/2)

: Grim Draugr gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. can be paid with one mana from a snow source.)

4.6 /10
$0.02
Hallowed Healer

Hallowed Healer

Creature — Human Cleric (1/1)

: Prevent the next 2 damage that would be dealt to any target this turn.
Threshold — : Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.

1.1 /10
$0.13
Harbor Bandit

Harbor Bandit

Creature — Human Rogue (2/2)

Harbor Bandit gets +1/+1 as long as you control an Island.
: Harbor Bandit can't be blocked this turn.

1.7 /10
$0.06
Imotekh the Stormlord

Imotekh the Stormlord

Legendary Artifact Creature — Necron (3/3)

Phaeron — Whenever one or more artifact cards leave your graveyard, create two 2/2 black Necron Warrior artifact creature tokens.
Grand Strategist — At the beginning of combat on your turn, another target artifact creature you control gets +2/+2 and gains menace until end of turn.

8.5 /10
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Krosan Avenger

Krosan Avenger

Creature — Human Druid (3/1)

Trample
Threshold — : Regenerate Krosan Avenger. Activate only if seven or more cards are in your graveyard.

0.4 /10
$0.10
Krosan Restorer

Krosan Restorer

Creature — Human Druid (1/2)

: Untap target land.
Threshold — : Untap up to three target lands. Activate only if seven or more cards are in your graveyard.

7.2 /10
$0.17
Monstrous WarLeech

Monstrous War-Leech

Creature — Leech Horror (0/0)

Kicker (You may pay an additional as you cast this spell.)
As Monstrous War-Leech enters the battlefield, if it was kicked, mill four cards. (To mill a card, put the top card of your library into your graveyard.)
Monstrous War-Leech's power and toughness are each equal to the highest mana value among cards in your graveyard.

2.8 /10
$0.02
Mournwillow

Mournwillow

Creature — Plant Skeleton (3/2)

Haste
Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.

3.3 /10
$0.08
Nomad Decoy

Nomad Decoy

Creature — Human Nomad (1/2)

, : Tap target creature.
Threshold — , : Tap two target creatures. Activate only if seven or more cards are in your graveyard.

2.4 /10
$0.02
Revenant

Revenant

Creature — Spirit (0/0)

Flying
Revenant's power and toughness are each equal to the number of creature cards in your graveyard.

5 /10
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Rot Farm Mortipede

Rot Farm Mortipede

Creature — Insect (3/4)

Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn.

2.4 /10
$0.01
Ruthless Radrat

Ruthless Radrat

Creature — Rat Mutant (2/2)

Squad—Exile four cards from your graveyard. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Menace (This creature can't be blocked except by two or more creatures.)

4.2 /10
$0.16
Shadowborn Demon

Shadowborn Demon

Creature — Demon (5/6)

Flying
When Shadowborn Demon enters the battlefield, destroy target non-Demon creature.
At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.

5.8 /10
$0.36
Skeleton Crew

Skeleton Crew

Creature — Skeleton Pirate (3/3)

Each other creature you control that's a Skeleton or Pirate gets +1/+1.
Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.)
: Return Skeleton Crew from your graveyard to the battlefield tapped.

7.3 /10
$0.58
Syndicate Infiltrator

Syndicate Infiltrator

Creature — Vampire Wizard (3/3)

Flying
As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2.

2.7 /10
$0.01
Tomb Tyrant

Tomb Tyrant

Creature — Zombie Noble (3/3)

Other Zombies you control get +1/+1.
, , Sacrifice a creature: Return a Zombie creature card at random from your graveyard to the battlefield. Activate only during your turn and only if there are at least three Zombie creature cards in your graveyard.

8.9 /10
$2.32
Underworld Charger

Underworld Charger

Creature — Nightmare Horse (3/3)

Underworld Charger can't block.
Escape—, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Underworld Charger escapes with two +1/+1 counters on it.

2.6 /10
$0.02
Whispering Shade

Whispering Shade

Creature — Shade (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Whispering Shade gets +1/+1 until end of turn.

1.9 /10
$0.08
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