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Cards similar to Heat of Battle (400)

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Flaming Sword

Flaming Sword

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets +1/+0 and has first strike.

1.8 /10
$0.10
Flowstone Embrace

Flowstone Embrace

Enchantment — Aura

Enchant creature
: Enchanted creature gets +2/-2 until end of turn.

0.5 /10
$0.25
Flowstone Surge

Flowstone Surge

Enchantment

Creatures you control get +1/-1.

1.5 /10
$0.12
Frenzied Rage

Frenzied Rage

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)

5.2 /10
$0.04
Ghitu Firebreathing

Ghitu Firebreathing

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
: Enchanted creature gets +1/+0 until end of turn.
: Return Ghitu Firebreathing to its owner's hand.

4.4 /10
$0.17
Giant Spectacle

Giant Spectacle

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+1 and has menace.

4.4 /10
$0.02
Giant Strength

Giant Strength

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.

2.3 /10
$0.28
Goblin Kites

Goblin Kites

Enchantment

: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature.

1.5 /10
$0.19
Goblin Oriflamme

Goblin Oriflamme

Enchantment

Attacking creatures you control get +1/+0.

5.9 /10
$0.15
Goblin War Paint

Goblin War Paint

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has haste.

4.7 /10
$0.07
Grotag SiegeRunner

Grotag Siege-Runner

Creature — Goblin Rogue (2/1)

, Sacrifice Grotag Siege-Runner: Destroy target creature with defender. Grotag Siege-Runner deals 2 damage to that creature's controller.

0.6 /10
$0.08
Havoc

Havoc

Enchantment

Whenever an opponent casts a white spell, they lose 2 life.

0.8 /10
$0.23
Hot Pursuit

Hot Pursuit

Enchantment

When Hot Pursuit enters the battlefield, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded.
At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.

6.5 /10
$0.09
Infectious Bloodlust

Infectious Bloodlust

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+1, has haste, and attacks each combat if able.
When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle.

0.9 /10
$0.07
Infectious Rage

Infectious Rage

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/-1.
When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.

2.8 /10
$0.07
Instill Furor

Instill Furor

Enchantment — Aura

Enchant creature
Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."

0.8 /10
$0.11
Kamahls Desire

Kamahl's Desire

Enchantment — Aura

Enchant creature
Enchanted creature has first strike.
Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.

1.2 /10
$0.11
Keldon Mantle

Keldon Mantle

Enchantment — Aura

Enchant creature
: Regenerate enchanted creature.
: Enchanted creature gets +1/+0 until end of turn.
: Enchanted creature gains trample until end of turn.

1.2 /10
$0.11
Madcap Skills

Madcap Skills

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+0 and has menace.

7 /10
$0.07
Malicious Intent

Malicious Intent

Enchantment — Aura

Enchant creature
Enchanted creature has ": Target creature can't block this turn."

0.8 /10
$0.07
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